History for imgui / examples
2018-03-02
@omar
Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
omar committed on 2 Mar 2018
@omar
Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
omar committed on 2 Mar 2018
@omar
Examples: Renamed glfw error callback so it's more clear what it is.
omar committed on 2 Mar 2018
2018-03-01
@omar
Merge branch 'examples_refactor' into viewport ...
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
omar committed on 1 Mar 2018
@omar
Examples: Vulkan: Debug report tweak + always enable in Debug build.
omar committed on 1 Mar 2018
@omar
Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
omar committed on 1 Mar 2018
@omar
Makefile: updated sdl_opengl3_example with all changes from #885.
omar committed on 1 Mar 2018
@Sam Hocevar
Do not store compiled objects outside the project tree.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Define SOURCES instead of OBJS in Makefiles. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Use make variables $@ and $^ where appropriate.
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
@Sam Hocevar
Ensure `make clean` is idempotent. ...
Sam Hocevar authored on 22 Oct 2016 omar committed on 1 Mar 2018
2018-02-28
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
@omar
Examples: DX10: Multi viewport/platform support (based on DX11 version). (#1542)
omar committed on 28 Feb 2018
2018-02-27
@omar
Examples: NULL pointers for consistency.
omar committed on 27 Feb 2018
@omar
Examples: DX12: Empty skeleton toward implementing the multi-viewport api for DirectX12. (WIP/test API) (#1542, #301)
omar committed on 27 Feb 2018
@omar
Examples: SDL: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542) ...
omar committed on 27 Feb 2018
@omar
Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
omar committed on 27 Feb 2018
@omar
Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
omar committed on 27 Feb 2018
@omar
Examples: Misc tweaks/fixes.
omar committed on 27 Feb 2018
2018-02-26
@omar
Merge branch 'master' into examples_refactor ...
omar committed on 26 Feb 2018
2018-02-23
@omar
Examples: Fix d749d49 missing the deletion code. (#1217)
omar committed on 23 Feb 2018
@omar
Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
omar committed on 23 Feb 2018
@omar
Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp
omar committed on 23 Feb 2018
@omar
Merge branch 'master' into examples_refactor
omar committed on 23 Feb 2018
2018-02-22
@omar
Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
omar committed on 22 Feb 2018