2019-09-22 |
ImVector: added find, find_erase, find_erase_unsorted helpers.
omar
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on 22 Sep 2019
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Selectable: Added ImGuiSelectableFlags_AllowItemOverlap flag in public api (was previously internal only).
omar
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on 22 Sep 2019
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2019-09-20 |
Readme, Wiki: Image loading examples.
omar
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on 20 Sep 2019
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Fixed mouse event forwarding in macos example (#2710, #1961)
omar
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on 20 Sep 2019
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ColorPicker / ColorEdit: restore Hue when zeroing Saturation. (#2722, #2770) - changelog, fixed uninitialized variables, tweaks, renaming.
omar
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on 20 Sep 2019
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2019-09-18 |
TreeNode: Added ImGuiTreeNodeFlags_SpanAvailWidth and ImGuiTreeNodeFlags_SpanFullWidth flags (#2451, #2438, #1897)
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omar
committed
on 18 Sep 2019
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2019-09-17 |
ImDrawListSplitter: fixed an issue merging channels if the last submitted draw command used a different texture. (#2506)
omar
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on 17 Sep 2019
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Style: Allow style.WindowMenuButtonPosition to be set to ImGuiDir_None to hide the collapse button. (#2634, #2639)
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omar
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on 17 Sep 2019
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Internal: Offset STB_TEXTURE_K_ defines to remove that change from #2541 + sponsors update.
omar
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on 17 Sep 2019
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Font: Narrow ellipsis: various minor stylistic tweaks (#2775)
omar
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on 17 Sep 2019
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2019-09-16 |
Columns: Separator: Fixed a bug where non-visible separators within columns would alter the next row position differently than visible ones.
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omar
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on 16 Sep 2019
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Nav, Scrolling: Added support for Home/End key. (#787)
omar
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on 16 Sep 2019
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Fix DragScalar for unsigned types (#2780)
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Bagrat Dabaghyan
authored
on 15 Sep 2019
omar
committed
on 16 Sep 2019
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Backends: OpenGL3: Tweaked initialization code allow application calling ImGui_ImplOpenGL3_CreateFontsTexture() before ImGui_ImplOpenGL3_NewFrame() if for some reason they wanted.
omar
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on 16 Sep 2019
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2019-08-30 |
ColorEdit: Disable Hue edit when Saturation==0 instead of letting Hue values jump around.
omar
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on 30 Aug 2019
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DragInt, DragFloat, DragScalar: Using (v_min > v_max) allows locking any edit to the value.
omar
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on 30 Aug 2019
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2019-08-29 |
TabBar: feed desired width (sum of unclipped tabs width) into layout system to allow for auto-resize. (#2768)
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omar
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on 29 Aug 2019
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TabBar: improved shrinking for large number of tabs to avoid leaving extraneous space on the right side. Individuals tabs are given integer-rounded width and remainder is spread between tabs left-to-right.
omar
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on 29 Aug 2019
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2019-08-28 |
Added a mechanism to compact/free the larger allocations of unused windows (buffers are compacted when a window is unused for 60 seconds, as per io.ConfigWindowsMemoryCompactTimer = 60.0f). Note that memory usage has never been reported as a problem, so this is merely a touch of overzealous luxury. (#2636)
omar
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on 28 Aug 2019
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SliderScalar: Improved assert when using U32 or U64 types with a large v_max value. (#2765)
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omar
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on 28 Aug 2019
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Rebased imstb_rectpack on stb_rect_pack v1.00.
Tommy Nguyen
authored
on 27 Aug 2019
omar
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on 28 Aug 2019
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2019-08-22 |
ImDrawList: clarified the name of many parameters so reading the code is a little easier. (#2740)
omar
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on 22 Aug 2019
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Using offsetof() when available in C++11. Avoids Clang sanitizer complaining about old-style macros. (#94)
omar
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on 22 Aug 2019
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2019-08-19 |
TabBar: fixed ScrollToBar request creating bouncing loop when tab is larger than available space.
omar
committed
on 19 Aug 2019
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2019-08-16 |
ColorPicker: Made rendering aware of global style alpha of the picker can be faded out. (#2711)
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omar
committed
on 16 Aug 2019
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2019-08-01 |
Backends: Vulkan: Added support for specifying multisample count. (#2705, #2706)
Vilya Harvey
authored
on 31 Jul 2019
omar
committed
on 1 Aug 2019
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Backends: DX11: Fixed GSGetShader() call not passing an initialized instance count, would generally make the debug layer complain (Added in 1.72).
omar
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on 1 Aug 2019
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Version 1.73 WIP
omar
committed
on 1 Aug 2019
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