History for imgui / imgui_internal.h
2016-07-30
@ocornut
ImRect: fixed Clip() function being the other way around (INTERNAL API BREAKING CHANGE- wasn't exposed, hoping nobody uses that) + actually fixes the function behavior.
ocornut committed on 30 Jul 2016
@ocornut
Nav: ActiveIdAllowNavMove -> ActiveIdAllowNavDirFlags for more flexibility (nav up/down typically allowed on a single-line text input) (#323)
ocornut committed on 30 Jul 2016
@ocornut
Nav: Renamed private ImGuiNavDir_ enum to use left/right/up/down to be consistent with key enums (#323)
ocornut committed on 30 Jul 2016
@ocornut
Nav: collapse button is interactve, allow collapsing, tidying up, resize speed takes account of framebuffer scale (#323)
ocornut committed on 30 Jul 2016
@ocornut
Tidying up default clipboard handler for non Windows-OS
ocornut committed on 30 Jul 2016
2016-07-24
@ocornut
Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323) ...
ocornut committed on 24 Jul 2016
@ocornut
Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323)
ocornut committed on 24 Jul 2016
@ocornut
Navigation: Fixed missing initialization (had no side-effect, would be set in Begin) (#323)
ocornut committed on 24 Jul 2016
@ocornut
Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323)
ocornut committed on 24 Jul 2016
@ocornut
Navigation: Renaming, shortened some unnecessary long fields names (#323)
ocornut committed on 24 Jul 2016
@ocornut
Navigation: Moving NavInitWindow() around and making it static (#323)
ocornut committed on 24 Jul 2016
2016-07-19
@ocornut
Gamepad/Keyboard navigation support, initial commit, WIP (#323)
ocornut committed on 19 Jul 2016
2016-07-18
@ocornut
Comments
ocornut committed on 18 Jul 2016
@ocornut
Fixed incorrect comment for ParentWindow (#615, #604)
ocornut committed on 18 Jul 2016
@ocornut
Minor bits.
ocornut committed on 18 Jul 2016
2016-07-12
@ocornut
InputTextMultiline(): partial fix for when input and internal buffers differs in a way where scrollbar existence differs. (#725) ...
ocornut committed on 12 Jul 2016
2016-06-25
@ocornut
Minor bits
ocornut committed on 25 Jun 2016
2016-06-12
@ocornut
Member variable name renamed "ID" "Id" for casing consistency
ocornut committed on 12 Jun 2016
2016-05-30
@ocornut
Comments, tweaks
ocornut committed on 30 May 2016
@ocornut
Version 1.50 WIP
ocornut committed on 30 May 2016
2016-05-29
@ocornut
Version 1.49
ocornut committed on 29 May 2016
@ocornut
Caving in to ignoring stupid pedantic Clang warnings for old-style-cast in header files
ocornut committed on 29 May 2016
@ocornut
Fixed GetWindowContentRegionMax() being off by ScrollSize amount when SizeExplicit is set + caching ContentsRegionRect. ...
ocornut committed on 29 May 2016
2016-05-21
@ocornut
Added SetNextWindowSizeConstraint() + demo code (#668)
ocornut committed on 21 May 2016
@ocornut
Resizing window doesn't rely on MouseDelta anymore, but rather recompute expected size based absolute mouse coords. (#668) ...
ocornut committed on 21 May 2016
2016-05-10
@ocornut
ImGuiWindow: Storing ParentWindow (#615, #646)
ocornut committed on 10 May 2016
2016-05-07
@ocornut
Renamed ImGuiState -> ImGuiContext (#586, #269)
ocornut committed on 7 May 2016
@ocornut
Added CreateContext/DestroyContext/GetCurrentContext/SetCurrentContext() (#586, #269)
ocornut committed on 7 May 2016
@ocornut
Minor comments, tweaks
ocornut committed on 7 May 2016
2016-05-06
@ocornut
Reorganised windows moving code, documented a lag in FindHoveredWindow(), fixing lag whole moving windows (#635)
ocornut committed on 6 May 2016