History for imgui / imgui.cpp
2016-08-07
@ocornut
Nav: Allow PadLeft to close a menu (#323)
ocornut committed on 7 Aug 2016
@ocornut
Merge remote-tracking branch 'origin' into 2016-07-navigation
ocornut committed on 7 Aug 2016
@ocornut
BulletText(): doesn't stop displaying at the ## mark
ocornut committed on 7 Aug 2016
@ocornut
Nav: Failed movement request with no current NavId fallback to an InitDefaultRequest so that we always land somewhere on first move (#323)
ocornut committed on 7 Aug 2016
@ocornut
Nav: Comments (#323)
ocornut committed on 7 Aug 2016
@ocornut
Merge remote-tracking branch 'origin' into 2016-07-navigation
ocornut committed on 7 Aug 2016
2016-08-06
@ocornut
Removed a handful of obsolete (trivial) function redirection from 1.34 and 1.38 (march-april 2015) ...
ocornut committed on 6 Aug 2016
@ocornut
Tweak comments (#768)
ocornut committed on 6 Aug 2016
@ocornut
Merge branch '2016-08-generalized_visibility_test' of https://github.com/thedmd/imgui into thedmd-2016-08-generalized_visibility_test
ocornut committed on 6 Aug 2016
@ocornut
Using IM_COL32() for colors in a few spots (#767)
ocornut committed on 6 Aug 2016
@ocornut
Moved GetColorU32 out of imgui_internal.h to avoid inlining mess (#759)
ocornut committed on 6 Aug 2016
2016-08-05
@Michał Cichoń
Add ability to test arbitrary rectangle for visibility without need of moving cursor.
Michał Cichoń committed on 5 Aug 2016
2016-08-04
@ocornut
Nav: Reordered Cancel handling code so you you can leave a child within a popup without closing the popup (#323)
ocornut committed on 4 Aug 2016
@ocornut
Nav: Menu: Allow PadDown to open a menu from a menu bar, PadRight from a menu (#323, #126)
ocornut committed on 4 Aug 2016
2016-08-03
@ocornut
Nav: Moving all nav inputs to io.NavInputs[] float array, new enum labelled for gamepad. (#323)
ocornut committed on 3 Aug 2016
@ocornut
Nav: Moving window with nav stick disables mouse hover (#323)
ocornut committed on 3 Aug 2016
2016-08-01
@ocornut
Nav: DragBehavior removed bogus test (#323)
ocornut committed on 1 Aug 2016
2016-07-31
@ocornut
Merge remote-tracking branch 'origin' into 2016-07-navigation
ocornut committed on 31 Jul 2016
@ocornut
Using ImGuiID instead of ImU32 is a few places
ocornut committed on 31 Jul 2016
@ocornut
Nav: quick tap on NavMenu with no focused window doesn't focus one (holding still does) (#323)
ocornut committed on 31 Jul 2016
@ocornut
Nav: fixed using NavMenu/windowing select when no window is already focused + cleanup code (#323)
ocornut committed on 31 Jul 2016
@ocornut
Nav: working on early bits of documentation (#323)
ocornut committed on 31 Jul 2016
@ocornut
Nav: Not exposing ImGuiWindowFlags_NavFlattened because it requires much more work (#323)
ocornut committed on 31 Jul 2016
@ocornut
Nav: Merge FocusedWindow and NavWindow that were basically duplicate at this point (#323)
ocornut committed on 31 Jul 2016
@ocornut
Tidying up, removed two unnecessary window flags from being exposed in imgui.h
ocornut committed on 31 Jul 2016
@ocornut
Nav: Added experiment ImGuiWindowFlags_NavFlattened flag to cross over between parent and non-scrolling child windows (#323)
ocornut committed on 31 Jul 2016
@ocornut
Nav: No scrolling while using windowing functionalities (#323)
ocornut committed on 31 Jul 2016
2016-07-30
@ocornut
Nav: MoveRequest doesn't affect io.NavUsable so that navigation failure doesn't trigger false positive & not needed (undo part of 3cc1419df)
ocornut committed on 30 Jul 2016
@ocornut
Merge remote-tracking branch 'origin' into 2016-07-navigation
ocornut committed on 30 Jul 2016
@ocornut
SameLine() with explicit X position is relative to left of group/columns (ref #746, #125, #630)
ocornut committed on 30 Jul 2016