History for imgui / imgui.cpp
2019-06-05
@omar
Window rectangles: Changed WorkRect to cover the whole region including scrolling (toward obsolete ContentsRegionRect) + using full WindowPadding*1 padding. ...
omar committed on 5 Jun 2019
@omar
Clarified behavior of SetNextWindowContentSize(). Content size is defined as the size available after removal of WindowPadding on each sides. So SetNextWindowContentSize(ImVec2(100,100)) + auto-resize will always allow submitting a 100x100 item without creating a scrollbar, regarding of WindowPadding.The exact meaning of ContentSize for decorated windows was previously ill-defined.
omar committed on 5 Jun 2019
@omar
Window rectangles: Made InnerRect not affected by window border sizes. its few users shouldn't be meaningfully affected.
omar committed on 5 Jun 2019
2019-06-04
@omar
Merge branch 'master' into docking
omar committed on 4 Jun 2019
@omar
Comments (#2599). Moved branch Changelog above 1.71 wip one. Added some missing changelog bits.
omar committed on 4 Jun 2019
@omar
Nav: Fixed rare crash when e.g. releasing Alt-key while focusing a window with a menu at the same frame as clearing the focus. This was in most noticeable in some back-ends with emits key release events when focusing another viewport. (#2609)
omar committed on 4 Jun 2019
2019-05-31
@omar
Nav: Fixed gamepad/keyboard moving of window affecting contents size incorrectly, sometimes leading to scrollbars appearing during the movement. + minor fix with the mostly dead Ctrl+wheel scaling.
omar committed on 31 May 2019
2019-05-30
@omar
Merge branch 'master' into docking ...
omar committed on 30 May 2019
@omar
Internals: Window rectangles: Fixed ContentsRegion lag by moving back after Scrollbar, fixes b50c61c9. Shuffling setup order and added comments.
omar committed on 30 May 2019
@omar
Internals: Window rectangles: Renaming of all rectangles toward their final form. Should be a no-op. Renamed GetWorkRectMax() to GetContentRegionMaxAbs(). Metrics shows SizeContents.
omar committed on 30 May 2019
2019-05-29
@omar
Merge branch 'master' into docking ...
omar committed on 29 May 2019
@omar
Renamed ImGuiBackendFlags_HasVtxOffset to ImGuiBackendFlags_RendererHasVtxOffset to match naming convention already used in viewport/docking branch. (#2591) + Fix OpenGL3 code missing flag.
omar committed on 29 May 2019
@omar
Merge branch 'master' into docking ...
omar committed on 29 May 2019
@omar
ImDrawList: Added ImDrawCmd::VtxOffset value to support large meshes (64k+ vertices) using 16-bits indices. To enable the feature, the renderer back-end needs to set 'io.BackendFlags |= ImGuiBackendFlags_HasVtxOffset' and honor the ImDrawCmd::VtxOffset field. Otherwise the value will always be zero. This has the advantage of preserving smaller index buffers and allowing to execute on hardware that do not support 32-bits indices. ...
omar committed on 29 May 2019
@omar
ImDrawList: Store initial flags for the frame in ImDrawListSharedData, reducing code duplication in setting up the flags.
omar committed on 29 May 2019
2019-05-28
@omar
Internal: Renamed InnerMainRect to InnerVisibleRect. Printing coordinates in Metrics window.
omar committed on 28 May 2019
2019-05-27
@omar
Docking: Fixed DockBuilderRemoveNode() from overwriting other parent node flags when trying to move the CentralNode flag.
omar committed on 27 May 2019
@omar
Docking: Saving local _NoResize flag. (#2583)
omar committed on 27 May 2019
@omar
Added full "Dear ImGui" prefix to the title of "Dear ImGui Demo" and "Dear ImGui Metrics" windows. Shortened amount of nodes in columns>tree demo.
omar committed on 27 May 2019
@omar
Docking: Saving the NoTabBar, NoWindowMenuButton, NoCloseButton fields of dock node into the .ini file. Added them to the Metrics window. (#2583, #2423, #2109).
omar committed on 27 May 2019
@omar
Docking: Clarified terminology of docking/tablist/collapse button into Window Menu button matching master. Added private ImGuiDockNodeFlags_NoWindowMenuButton, ImGuiDockNodeFlags_NoCloseButton flags. (#2583, #2109)
omar committed on 27 May 2019
2019-05-24
@omar
Docking: Honor style.WindowMenuButtonPosition setting in docking node.
omar committed on 24 May 2019
@omar
Merge branch 'master' into docking ...
omar committed on 24 May 2019
@omar
Style: Added style.WindowMenuButtonPosition (left/right, defaults to ImGuiDir_Left) to move the collapsing/docking button to the other side of the title bar.
omar committed on 24 May 2019
@omar
Internal: CloseButton takes an upper-left corner + a size to be consistent with similar widgets.
omar committed on 24 May 2019
2019-05-22
@omar
Merge branch 'master' into docking ...
omar committed on 22 May 2019
@omar
Internals: Added InnerWorkRect equal to old InnerClipRect, added InnerWorkRectClipped actually clipped.
omar committed on 22 May 2019
@omar
Fix OuterRectClipped not being clipped correctly, which resulted in child window outside visible bound to not be marked with SkipItems. Broken in b50c61c. ...
omar committed on 22 May 2019
2019-05-21
@omar
Merge branch 'master' into docking ...
omar committed on 21 May 2019
@omar
Fixed crash when appending with BeginMainMenuBar() more than once and no other window are showing. (#2567) + comments
omar committed on 21 May 2019