History for imgui / imgui.cpp
2015-08-30
@ocornut
Added GetContentRegionAvailWidth() helper. Demo tweaks.
ocornut committed on 30 Aug 2015
@ocornut
Turning float ScrollY into ImVec2 Scroll - no feature change, this is just to remove some syntax noise from the following commit (#246)
ocornut committed on 30 Aug 2015
@ocornut
Tidying up
ocornut committed on 30 Aug 2015
@ocornut
Added GetCurrentWindowRead() for functions that don't write to the window
ocornut committed on 30 Aug 2015
@ocornut
Fixed OpenPopup() accessing current window, effectively opening "Debug" on an empty window stack
ocornut committed on 30 Aug 2015
@ocornut
Minor internal shortcuts not calling GetCurrentWindow()
ocornut committed on 30 Aug 2015
2015-08-29
@ocornut
Style: rename ScrollbarWidth to ScrollbarSize (sorry!)
ocornut committed on 29 Aug 2015
@ocornut
TreeNode() fixed IsItemHovered() being inconsistent with visual behavior (#282)
ocornut committed on 29 Aug 2015
@ocornut
Split tree/collapsable into internal TreeNodeBehaviorIsOpened() helper (unsure..) (#282)
ocornut committed on 29 Aug 2015
@ocornut
TreeNode(): arbitrary interaction padding after text label not part of layout (#282)
ocornut committed on 29 Aug 2015
2015-08-28
@ocornut
IO.WantInputCharacters -> WantTextInput (#305)
ocornut committed on 28 Aug 2015
@ocornut
InvisibleButton() honor negative size consistently with other widgets that do so
ocornut committed on 28 Aug 2015
@ocornut
ImDrawList: added AddBezier(), PathBezierTo() for cubic bezier curves (#311)
ocornut committed on 28 Aug 2015
2015-08-27
@ocornut
Examples: OpenGL: fix for retina screens + io.DisplayFramebufferScale storage (#287)
ocornut committed on 27 Aug 2015
@ocornut
Malformed UTF-8 don't terminate string, output 0xFFFD (#307)
ocornut committed on 27 Aug 2015
2015-08-26
@ocornut
Added ColorConvertU32ToFloat4() helper and ImColor(ImU32) constructor.
ocornut committed on 26 Aug 2015
2015-08-25
@ocornut
Added GetWindowHeight() for completeness + BeginGroup() comment.
ocornut committed on 25 Aug 2015
@ocornut
ImDrawList: Fixed issues with channels split/merge. Functional without manually adding a draw cmd. + Removed unnecessary parameter to Channe
ocornut committed on 25 Aug 2015
@ocornut
Window clipping rect fixes (for child windows with borders among others)
ocornut committed on 25 Aug 2015
@ocornut
Comments
ocornut committed on 25 Aug 2015
@ocornut
Tabs to spaces
ocornut committed on 25 Aug 2015
@ocornut
Fixed child windows with the ImGuiWindowFlags_NoMove flag not taking direct focus
ocornut committed on 25 Aug 2015
@ocornut
Metrics: showing some internal state
ocornut committed on 25 Aug 2015
@ocornut
Passing ImGuiWindowFlags_NoMove to BeginChild() allows to inhibit moving root window from this child
ocornut committed on 25 Aug 2015
2015-08-24
@ocornut
Trim trailing whitespace (#305)
ocornut committed on 24 Aug 2015
@ocornut
Remove CaptureInputCharactersFromApp and minor cleanups (#305)
ocornut committed on 24 Aug 2015
@Borislav Stanimirov
Added flag showing whether the GUI wants text input ...
Borislav Stanimirov authored on 23 Aug 2015 ocornut committed on 24 Aug 2015
2015-08-20
@ocornut
InputText: intentionally ignore character input when ctrl/alt are held (not sure if correct) (#279)
ocornut committed on 20 Aug 2015
2015-08-18
@ocornut
Build fix
ocornut committed on 18 Aug 2015
@ocornut
ImHash: defaults seed to zero + comment.
ocornut committed on 18 Aug 2015