2019-03-06 |
Examples: DirectX9: Added support for multi-viewport (#2394)
Gilad Reich
authored
on 6 Mar 2019
omar
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on 6 Mar 2019
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Examples: DirectX9: Minor changes to match the other DirectX examples more closely. (#2394)
omar
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on 6 Mar 2019
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2019-03-03 |
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Examples: OpenGL: Fix to be able to run on ES 2.0 / WebGL 1.0. [@rmitton, @gabrielcuvillier]
omar
committed
on 3 Mar 2019
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Examples: OpenGL: Comments about versions and loaders. (#2393, #2351)
omar
committed
on 3 Mar 2019
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Examples + Viewport: GLFW: context wasn't set when using multiple windows. (#2392)
Richard Mitton
authored
on 1 Mar 2019
omar
committed
on 3 Mar 2019
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2019-02-27 |
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Merge branch 'allegro-touch' of https://github.com/dos1/imgui into dos1-allegro-touch
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omar
committed
on 27 Feb 2019
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2019-02-22 |
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2019-02-20 |
Examples: OpenGL: Fix for OSX not supporting OpenGL 4.5, we don't try to read GL_CLIP_ORIGIN even if the OpenGL headers/loader happens to define the value. (#2366, #2186)
omar
committed
on 20 Feb 2019
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2019-02-19 |
Examples: VS: Made project paths independant of SolutionDir so they can be built aside from the solution.
omar
committed
on 19 Feb 2019
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Comments for Linux/Mac (#2117)
omar
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on 19 Feb 2019
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2019-02-18 |
Merge branch 'master' into docking
omar
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on 18 Feb 2019
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2019-02-16 |
Examples: Vulkan: Rewrote scissor processing to match other examples more closely. Removed extraneous +1 of scissor extent height.
omar
committed
on 16 Feb 2019
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Examples: Vulkan: Support draw_data->FramebufferScale correctly matching a79785c for on Metal/GL2/GL3. (#2306, #1676)
omar
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on 16 Feb 2019
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2019-02-15 |
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2019-02-14 |
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Examples: Extracted gamepad code into ImGui_ImplGlfw_UpdateGamepads(). Renamed matching Win32 function for consistency.
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omar
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on 14 Feb 2019
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2019-02-13 |
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2019-02-12 |
Merge branch 'master' into docking
omar
committed
on 12 Feb 2019
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Examples: Metal: Compilation fix.
omar
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on 12 Feb 2019
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2019-02-11 |
Examples: OpenGL2: Added #define GL_SILENCE_DEPRECATION to cope with newer XCode warnings.
omar
committed
on 11 Feb 2019
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Viewport: SDL: Inherit SDL_WINDOW_ALLOW_HIGHDPI flag from main viewport. (#2306)
omar
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on 11 Feb 2019
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Examples: SDL: Using the SDL_WINDOW_ALLOW_HIGHDPI flag. (#2306, #1676) [@rasky]
omar
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on 11 Feb 2019
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ImDrawData: Added FramebufferScale field (currently a copy of the value from io.DisplayFramebufferScale).
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omar
committed
on 11 Feb 2019
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Examples: Metal: Removed unnecessary loop. Fixed OSX Clang warning in imstb_truetype. (#1929, #1873)
Omar Cornut
committed
on 11 Feb 2019
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2019-02-06 |
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Minor tweaks to reduce false positive of PVS Studio static analyzer.
omar
committed
on 6 Feb 2019
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