History for imgui / examples / directx9_example / imgui_impl_dx9.cpp
2015-08-13
@ocornut
Examples: DirectX9: resizing vertex and index buffers dynamically (#299)
ocornut committed on 13 Aug 2015
2015-07-07
@ocornut
AA branch: Agressively renamed all fields of ImDrawList, ImDrawCmd, ImDrawData to match the rest of our coding convention (#133)
ocornut committed on 7 Jul 2015
@ocornut
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives ...
ocornut committed on 7 Jul 2015
@ocornut
Removed the majority of size_t from the code. ImVector<> now uses int. (#262) ...
ocornut committed on 7 Jul 2015
2015-07-06
@ocornut
AA branch: ImDrawList: rename commands to cmd_buffer ...
ocornut committed on 6 Jul 2015
2015-07-05
@ocornut
AA branch: ImDrawCmd idx_count -> elem_count
ocornut committed on 5 Jul 2015
@ocornut
AA branch: io.RenderDrawListsFn signature changed to take ImDrawData, neater and future proof breaking of the render API (#133 #254)
ocornut committed on 5 Jul 2015
@ocornut
Examples: DirectX9: fixed size passed to vertex and index buffer Lock() + readjust default buffer sizes.
ocornut committed on 5 Jul 2015
2015-07-02
@ocornut
Merge remote-tracking branch 'origin' into 2015-03-antialiased-primitives
ocornut committed on 2 Jul 2015
@ocornut
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
ocornut committed on 2 Jul 2015
2015-06-29
@ocornut
Fixed warnings for 64-bits builds
ocornut committed on 29 Jun 2015
2015-05-15
@ocornut
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering ...
ocornut committed on 15 May 2015
2015-05-12
@ocornut
ImFontAtlas: doesn't clear input data, left to the application. (#224)
ocornut committed on 12 May 2015
2015-05-02
@ocornut
Merge remote-tracking branch 'origin' into 2015-04-indexed-rendering
ocornut committed on 2 May 2015
2015-05-01
@ocornut
Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
ocornut committed on 1 May 2015
2015-04-24
@ocornut
Examples: DirectX9/11: Fixed key mapping for down arrow.
ocornut committed on 24 Apr 2015
2015-04-09
@ocornut
Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
ocornut committed on 9 Apr 2015
2015-04-07
@ocornut
Examples: Formatting #187
ocornut committed on 7 Apr 2015
@heroboy
set pixel shader and vertex shader to NULL ...
heroboy committed on 7 Apr 2015
2015-03-16
@ocornut
Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code.
ocornut committed on 16 Mar 2015
2015-03-14
@ocornut
Examples: Fixed Clang warnings in DirectX examples
ocornut committed on 14 Mar 2015
@ocornut
Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
ocornut committed on 14 Mar 2015
2015-03-13
@ocornut
Added io.KeyAlt + support in examples apps ...
ocornut committed on 13 Mar 2015
2015-03-09
@ocornut
Examples: reference implementations honors drawlist user callbacks.
ocornut committed on 9 Mar 2015
@ocornut
Examples: DirectX9 example cleanup to match DirectX11 structure.
ocornut committed on 9 Mar 2015
@ocornut
Examples: DirectX9 example application handle window resizing.
ocornut committed on 9 Mar 2015
@ocornut
Examples: Refactored directx11_example to be easier to copy & paste into user application.
ocornut committed on 9 Mar 2015
@ocornut
Examples: Tweaks.
ocornut committed on 9 Mar 2015
@ocornut
Examples: Refactored directx9_example to be eaasier to copy & paste into user application.
ocornut committed on 9 Mar 2015