2018-03-08 |
Fonts: Fixed debug name not being zero-terminated if longer than storage buffer + made buffer slightly longer as well.
omar
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on 8 Mar 2018
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Comments, Changelog
omar
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on 8 Mar 2018
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Drag and Drop: Increased payload data type to 32 characters. (#143)
omar
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on 8 Mar 2018
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2018-03-07 |
Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
omar
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on 7 Mar 2018
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2018-03-06 |
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2018-03-05 |
Viewport: Tracking current viewport we are appending to + added callback in PlatformInterface for DPI purpose (WIP). (#1542)
omar
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on 5 Mar 2018
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Comments, FAQ update.
omar
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on 5 Mar 2018
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2018-03-03 |
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar
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on 3 Mar 2018
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Added ArrowButton(). Exposed ImGuiDir.
omar
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on 3 Mar 2018
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar
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on 3 Mar 2018
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2018-03-02 |
Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
omar
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on 2 Mar 2018
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2018-03-01 |
Allow user to override ImTextureId. (#1641)
omar
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on 1 Mar 2018
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Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar
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on 1 Mar 2018
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2018-02-28 |
Added ImGuiConfigFlags_IsSRGB, ImGuiConfigFlags_IsTouchScreen (strictly for user storage)
omar
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on 28 Feb 2018
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
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on 28 Feb 2018
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
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on 28 Feb 2018
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2018-02-27 |
Viewport: Initial viewport branch+ platform api commit (squashed from previous commits, still very WIP) (#1542)
omar
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on 27 Feb 2018
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Removed DisplayVisibleMin/DisplayVisibleMax facility (as part of # 1542). Misc comments.
omar
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on 27 Feb 2018
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2018-02-26 |
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2018-02-25 |
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar
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on 25 Feb 2018
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2018-02-23 |
Merge branch 'master' into examples_refactor
omar
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on 23 Feb 2018
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2018-02-22 |
ImDrawList: PushTextureID(): Removed unnecessary param by reference.
omar
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on 22 Feb 2018
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2018-02-21 |
Merge branch 'master' into examples_refactor
omar
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on 21 Feb 2018
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Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
omar
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on 21 Feb 2018
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2018-02-18 |
Added dummy io.DisplayPos field.
omar
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on 18 Feb 2018
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ImFontAtlas: Added IsBuilt() helper.
omar
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on 18 Feb 2018
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Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
omar
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on 18 Feb 2018
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2018-02-16 |
Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626)
omar
committed
on 16 Feb 2018
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Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
...
omar
committed
on 16 Feb 2018
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