History for imgui / imgui.cpp
2018-04-24
@omar
Viewport, Platform: Fixed IME positioning for multi-viewport. Moved API from ImGuiIO to ImGuiPlatformIO. Because it is extremely unlikely to people redefined this API manually the moving-forward-breakage is ok. (#1542) ...
omar committed on 24 Apr 2018
2018-04-23
@omar
Viewport: Clamp windows within monitors + fallback rescue window when it is out of sight (e.g. removed monitor, changed resolution) + Win32: declare primary monitor at the beginning of the list. (#1542)
omar committed on 23 Apr 2018
@omar
Viewports: Todos, Tooltips/menus not automatically forced into their own viewport when the NoMerge flag is set (however the multiplication of viewports makes them more likely to protude and create their own). Win32: try to make primary monitor the first tin the list. (#1542)
omar committed on 23 Apr 2018
@omar
Viewport: Added ImGuiConfigFlags_ViewportsNoMerge flag (to enforce a platform window for all floating windows) + minor tidying up and addition of non-functional wip code.
omar committed on 23 Apr 2018
@omar
Viewport: Fixed initial popup positioning not using the monitor area properly. (#1542)
omar committed on 23 Apr 2018
@omar
Viewport, Platform: Added work area in ImGuiPlatformMonitor. Renamed fields. (#1542)
omar committed on 23 Apr 2018
2018-04-20
@omar
Viewport: Switched to using unified platform-absolute mouse coordinates, which simplify lots of problems and simplify/reduce tricky conversions, makes ImVec2 less ambiguous. Fixed various viewport/windowing/popups/synchronization bugs. Settings on host-viewport are stored as relative (made settings decently compatible between viewport enable/disabled settings). Merged ImGuiViewport::Pos and ::PlatformPos. Tweaked thumbnails. Better, smaller code. (#1542)
omar committed on 20 Apr 2018
2018-04-19
@omar
Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542)
omar committed on 19 Apr 2018
2018-04-18
@omar
Merge branch 'master' into viewport ...
omar committed on 18 Apr 2018
@omar
Fixed DisplaySafeAreaPadding not affecting popups/tooltips/menus at it should have (partly broken in 2e5577f).
omar committed on 18 Apr 2018
@omar
BeginMainMenuBar: Followup to 1e41bad9. Removed public window flag. DisplaySafeAreaPadding defaults to (3,3) instead of (4.4). Comments, tab to spaces, Changelog. (#1439)
omar committed on 18 Apr 2018
@Doug Binks
Added DisplaySafeAreaPadding to MainMenuBar height and fixed starting x position. Fixes main menu bar problems with TVs. (#1439)
Doug Binks authored on 18 Apr 2018 omar committed on 18 Apr 2018
2018-04-17
@omar
Fixed default proportional item width lagging by one frame on resize + miscellaneous minor tweaks.
omar committed on 17 Apr 2018
@omar
Viewport: Fixed manual mouse resize to handle mouse viewport change, which will allow resizing a window while it changes viewport. Releasing manual resize may merge a window. Added ConvertViewportPosToViewportPos() helper. Renamed NewFrameUpdateMovingWindowDropViewport() to UpdateTryMergeWindowIntoHostViewport() and removed the now-unnecessary half of the function. + renaming (#1542)
omar committed on 17 Apr 2018
@omar
Viewport: Tweaked selection of g.MouseRefViewport, in particular aimed at fixing browsing child-menus while holding mouse buttons with menus in multiple viewports. (#1542)
omar committed on 17 Apr 2018
@omar
Viewport: Comments, tweaks, renaming. Removed unnecessary stuff. Fixed zealous Clang warning. (#1542)
omar committed on 17 Apr 2018
2018-04-16
@omar
Viewport: Render: Fix draw list build code to allow child windows to be in a different viewports (which will happen with e.g. extruding menus). (#1542)
omar committed on 16 Apr 2018
@omar
Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542)
omar committed on 16 Apr 2018
@omar
Viewport: Moved ImGuiWindowFlags_FullViewport to an internal ViewportOwned flag. Renamed AddViewport to AddUpdateViewport. (#Viewport: Shuffled code in Begin to reset size of reappearing popups prior to selecting viewport, to avoid mistakenly using an old size. Moved code out of UpdateSelectWindowViewport() to the section of Begin where positions is being locked down, to avoid code in-between duplicating this. (#1542))
omar committed on 16 Apr 2018
@omar
Viewport: Remove old code that never worked (testing wrong flag type, always false) + shuffled a few things in Begin() to clarify dependencies. Fixed viewport change on Begin/Begin/End/End patterns. (#1542)
omar committed on 16 Apr 2018
2018-04-14
@daniel-murray
Fix typos KeyDown => KeysDown
daniel-murray authored on 13 Apr 2018 omar committed on 14 Apr 2018
2018-04-13
@omar
Documentation bits. Misc comments.
omar committed on 13 Apr 2018
@omar
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
omar committed on 13 Apr 2018
@omar
Viewport: Fix to allow changing/animated window name to be reflected in the OS e.g. task bar, so named documents can appear properly. (#1542)
omar committed on 13 Apr 2018
@omar
Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676)
omar committed on 13 Apr 2018
2018-04-12
@omar
Viewport: Virtual mouse position are patched immediately when viewports are moved in the virtual space, avoiding interaction glitchs on a resizing frame. (#1542)
omar committed on 12 Apr 2018
@omar
Viewport: Debug/metrics tweaks + renaming comments
omar committed on 12 Apr 2018
@Guillaume Chereau
Fix minor error in doc ...
Guillaume Chereau authored on 12 Apr 2018 omar committed on 12 Apr 2018
2018-04-11
@omar
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
omar committed on 11 Apr 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 11 Apr 2018