2015-04-09 |
Examples: OpenGL3: Tweaks.
ocornut
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on 9 Apr 2015
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Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types.
ocornut
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on 9 Apr 2015
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Indexed rendering. Not in main branch because breaks rendering code too much. Will merge in trunk along with more major graphics changes lat
ocornut
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on 9 Apr 2015
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2015-04-07 |
Examples: Formatting #187
ocornut
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on 7 Apr 2015
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Update README.txt
omar
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on 7 Apr 2015
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2015-04-06 |
Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
ocornut
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on 6 Apr 2015
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2015-04-03 |
Fixed modifier key state setting in GLFW callbacks.
Dale Kim
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on 3 Apr 2015
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Examples: initializing float + missing comment.
ocornut
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on 3 Apr 2015
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2015-03-28 |
Comments on font loading, fixed commented out paths and added DroidSans in the list
ocornut
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on 28 Mar 2015
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2015-03-22 |
Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
ocornut
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on 22 Mar 2015
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OpenGL/GLFW: hide system cursor if imgui is soft-rendering cursor
Adam D. Moss
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on 22 Mar 2015
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2015-03-18 |
typo ImGui_ImplGlfwGL3_KeyCallback()
biller23
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on 18 Mar 2015
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2015-03-16 |
Examples: uses SetNextWindowPos/SetNextWindowSize when applicable
ocornut
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on 16 Mar 2015
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Removed extraneous spaces
ocornut
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on 16 Mar 2015
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opengl3+opengl example: if content window doesn't have focus, tell ImGui we don't have a mouse position. e.g. avoids tooltips popping up in imgui app when you're interacting with a different app window that overlaps it.
Adam D. Moss
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on 16 Mar 2015
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Examples: DirectX9: fixed duplicate creation of vertex buffer. Size of static vertex buffer at top of the code.
ocornut
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on 16 Mar 2015
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2015-03-14 |
Examples: Fixed Makefile
ocornut
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on 14 Mar 2015
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Examples: Fixed Makefile
ocornut
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on 14 Mar 2015
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Examples: Fixed Clang warnings in DirectX examples
ocornut
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on 14 Mar 2015
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Examples: MSVC: increase warning level from /W3 to /W4 for OpenGL examples
ocornut
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on 14 Mar 2015
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Examples: MSVC: increase warning level from /W3 to /W4 for DirectX examples
ocornut
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on 14 Mar 2015
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Examples: Fix includes order to avoid conflicts between DXSDK_DIR and Windows SDK
ocornut
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on 14 Mar 2015
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Examples: Added 64-bit projects for MSVC
ocornut
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on 14 Mar 2015
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Examples: Moved GLFW/GL3W to a common libs/ folder
ocornut
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on 14 Mar 2015
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Examples: Updated to GLFW 3.1
ocornut
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on 14 Mar 2015
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2015-03-13 |
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2015-03-09 |
Examples: reference implementations honors drawlist user callbacks.
ocornut
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on 9 Mar 2015
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Examples: README direct the user to the opengl_example
ocornut
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on 9 Mar 2015
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Examples: OpenGL 2/3 examples cleanup to match DirectX9/11 structure.
ocornut
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on 9 Mar 2015
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