2018-04-06 |
Comments about io.WantCapture flags + todo entries.
omar
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on 6 Apr 2018
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NewFrame: Extract some code into a NewFrameUpdateMouseInputs function. Moved settings saving higher up in the function so it is next to its peers.
omar
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on 6 Apr 2018
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IO: Added ImGuiConfigFlags_NoMouse to force clear/disable mouse inputs in NewFrame().
omar
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on 6 Apr 2018
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Columns: Fixed calling Columns() again with the same number of columns. (#125)
omar
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on 6 Apr 2018
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2018-04-04 |
Hide new windows for one frame until they calculate their size. Also fixes SetNextWindowPos() given a non-zero pivot. (#1694)
omar
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on 4 Apr 2018
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Internal: using more consistent comparaison with HiddenFrames to not imply it could be -1. Tweaked comments.
omar
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on 4 Apr 2018
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Added extra comments and assertions to avoid user combining ImGuiCond flags. (#1694)
omar
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on 4 Apr 2018
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Tooltip windows uses PopupBorderSize (#1697) + commented out debug stuff.
omar
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on 4 Apr 2018
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2018-04-03 |
Removed need for -Wnocast-qual on modern Clang/Xcode as a token of good behavior. Unfortunately the old stb_ decompress code is a little const clunky. + warning fix in stb_textedit which is already in master afaik.
omar
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on 3 Apr 2018
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BeginChild: named child don't include the full id inside their name (#1698)
omar
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on 3 Apr 2018
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Fixed Clang zealous cast-call warning (on par with GCC) which decided to warn against explicit C-style casts now.
omar
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on 3 Apr 2018
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Comments
omar
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on 3 Apr 2018
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Comments, FAQ
omar
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on 3 Apr 2018
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2018-03-25 |
Comments (#1695)
omar
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on 25 Mar 2018
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2018-03-22 |
Internals: Removed ImGuiDataType_Float2.
omar
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on 22 Mar 2018
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Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
omar
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on 22 Mar 2018
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InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
omar
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on 22 Mar 2018
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Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
omar
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on 22 Mar 2018
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2018-03-20 |
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
omar
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on 20 Mar 2018
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Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
omar
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on 20 Mar 2018
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IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar
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on 20 Mar 2018
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2018-03-19 |
Fixed enum typo.
omar
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on 19 Mar 2018
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Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787)
omar
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on 19 Mar 2018
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Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
omar
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on 19 Mar 2018
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2018-03-12 |
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
omar
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on 12 Mar 2018
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Internals: Columns renaming fields
omar
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on 12 Mar 2018
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2018-03-09 |
Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in
1ef1acb
omar
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on 9 Mar 2018
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2018-03-08 |
Merge branch 'master' into font_offset
omar
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on 8 Mar 2018
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Comments, Changelog
omar
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on 8 Mar 2018
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2018-03-05 |
Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar
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on 5 Mar 2018
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