2018-03-22 |
Internals: Removed ImGuiDataType_Float2.
omar
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on 22 Mar 2018
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Added InputDouble() function. We use a format string instead of a decimal_precision parameter to also for "%e" and variants. (#1011) May transition the other InputXXX function to use format strings as well.
omar
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on 22 Mar 2018
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InputFloat: Scientific input. InputText: Added ImGuiInputTextFlags_CharsScientific to add 'e' 'E' to list of characters that can be input. (later useful for #1011)
omar
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on 22 Mar 2018
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Nav: Fixed a crash with IMGUI_DEBUG_NAV_SCORING enabled + added info to Metrics.
omar
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on 22 Mar 2018
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2018-03-20 |
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
omar
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on 20 Mar 2018
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Added ImGuiBackendFlags for backend to expose its capabilities. Added ImGuiBackendFlags_HasGamepad. (#787, #1542)
omar
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on 20 Mar 2018
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IO: Renamed io.WantMoveMouse to io.WantSetMousePos (was added in 1.52, _not_ used by core and only honored by some binding ahead of merging the Nav branch) + internal renaming (#787)
omar
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on 20 Mar 2018
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2018-03-19 |
Fixed enum typo.
omar
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on 19 Mar 2018
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Nav: InputText: Allow editing text input fields with NavActivate (space). Not sure about that, on one hand it feels more consistent but you can't finish the editing with space to double space (activate + input space) could feel inconsistent. (#787)
omar
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on 19 Mar 2018
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Nav: Track nav input source more generally (gamepad vs keyboard) (#787) + update todos and demo tweaks
omar
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on 19 Mar 2018
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2018-03-12 |
Style: CloseButton() now display a proper cross. Using Button colors for background. Removed ImGuiCol_CloseButton, ImGuiCol_CloseButtonActive, ImGuiCol_CloseButtonHovered as the closing cross uses regular button colors now. (#707)
omar
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on 12 Mar 2018
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Internals: Columns renaming fields
omar
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on 12 Mar 2018
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2018-03-09 |
Updated Changelog following merge of #1619 + fixed entry added to wrong version Changelog in
1ef1acb
omar
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on 9 Mar 2018
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2018-03-08 |
Merge branch 'master' into font_offset
omar
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on 8 Mar 2018
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Comments, Changelog
omar
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on 8 Mar 2018
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2018-03-05 |
Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar
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on 5 Mar 2018
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Fixed type cast warning.
omar
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on 5 Mar 2018
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Comments, FAQ update.
omar
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on 5 Mar 2018
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2018-03-04 |
Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by
bf7481e ).
omar
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on 4 Mar 2018
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Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
omar
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on 4 Mar 2018
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Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
omar
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on 4 Mar 2018
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Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
omar
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on 4 Mar 2018
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2018-03-03 |
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar
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on 3 Mar 2018
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Added ArrowButton(). Exposed ImGuiDir.
omar
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on 3 Mar 2018
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BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar
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on 3 Mar 2018
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Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar
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on 3 Mar 2018
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Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar
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on 3 Mar 2018
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Internal: renamed RenderTriangle() to RenderArrow().
omar
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on 3 Mar 2018
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2018-03-01 |
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar
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on 1 Mar 2018
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2018-02-28 |
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar
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on 28 Feb 2018
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