2018-03-07 |
Viewport: Disable extra viewports from hosting other windows. (#1542)
omar
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on 7 Mar 2018
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Fixed warnings.
omar
committed
on 7 Mar 2018
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Viewport: Reorganized viewport enable flags. Both user + platform + renderer need to enable a flag. (#1542)
omar
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on 7 Mar 2018
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Examples: SDL: Fix for pre 2.0.4.
omar
committed
on 7 Mar 2018
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Examples: Updated Makefile and batch files to work with new examples. Using lowercase "gl.h" as it seems this is what Linux wants.
omar
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on 7 Mar 2018
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Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
omar
committed
on 7 Mar 2018
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Examples: Added Makefile for SDL+OpenGL2 example. (#1668)
omar
committed
on 7 Mar 2018
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2018-03-06 |
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Examples: OpenGL3: Added a way to override the glsl version number through the Init call. (#1667, #1466)
omar
committed
on 6 Mar 2018
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2018-03-03 |
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Viewport: Give a chance to platform and renderer to actually destroy their data. Otherwise the regular ImplXXX_Shutdown + following by DestroyContext() order fails to fullifl this. (#1542)
omar
committed
on 3 Mar 2018
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Examples: Vulkan: Further refactor.
omar
committed
on 3 Mar 2018
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Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar
committed
on 3 Mar 2018
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2018-03-02 |
Examples: Vulkan: Moved CreateOrResizeWindowData func to imgui_impl_vulkan.h
omar
committed
on 2 Mar 2018
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Examples: Vulkan: Moved main.cpp data structures to imgui_impl_vulkan.h as shared helpers for the benefit of both the example and the platform/viewport renderer interface.
omar
committed
on 2 Mar 2018
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Viewport: Replaced UpdatePlatformWindows/RenderPlatformWindows by RenderAdditionalViewports(). The update is always called in EndFrame(). (#1542)
omar
committed
on 2 Mar 2018
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Examples: Vulkan: Moved variables into per-window data, refactored/tweaks to that the bug functions main.cpp for both SDL and GLFW examples match (they'll probably be moved to imgui_impl_vulkan as helpers).
omar
committed
on 2 Mar 2018
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Examples: Vulkan: Reduced duplicate code by skipping present on the first frame. Amend
201d589 by @ParticlePeter
omar
committed
on 2 Mar 2018
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Examples: Vulkan: Various tweak. Misc refactor into per-frame data. Duplicate buffer creation code moved to CreateOrResizeBuffer().
omar
committed
on 2 Mar 2018
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Examples: GLFW, Vulkan: GLFW binding viewport tweaks to supports Vulkan better (do not call SwapBuffer, share context etc.). Added DUMMY (empty) platform/viewport interface in the viewport code.
omar
committed
on 2 Mar 2018
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Examples: Renamed glfw error callback so it's more clear what it is.
omar
committed
on 2 Mar 2018
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2018-03-01 |
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Examples: Vulkan: SDL: Fixed missing resize handler (not properly merged from #1367) + tweaks.
omar
committed
on 1 Mar 2018
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Examples: Vulkan: Moved code into shared helpers: ImGui_ImplVulkan_SelectSurfaceFormat, ImGui_ImplVulkan_SelectPresentMode.
omar
committed
on 1 Mar 2018
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Examples: Vulkan: Various tweaks to name variable more consistently like Vulkan + a few comments + a few imgui style code compaction.
omar
committed
on 1 Mar 2018
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Examples: Vulkan: Debug report tweak + always enable in Debug build.
omar
committed
on 1 Mar 2018
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Examples: Fixed enabling IMGUI_VULKAN_DEBUG_REPORT which was broken during refactor because of duplicate 'extensions' local variable.
omar
committed
on 1 Mar 2018
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Makefile: updated sdl_opengl3_example with all changes from #885.
omar
committed
on 1 Mar 2018
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Do not store compiled objects outside the project tree.
Sam Hocevar
authored
on 22 Oct 2016
omar
committed
on 1 Mar 2018
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