History for imgui / examples
2018-04-19
@omar
Viewport: WIP for Tooltips, Popups, Menus to create their own viewport. Resizing a window allows it to leave the main viewport. (#1542)
omar committed on 19 Apr 2018
2018-04-18
@omar
Examples: Allegro 5: Renamed bindings from imgui_impl_a5.cpp to imgui_impl_allegro5.cpp.
omar committed on 18 Apr 2018
@omar
Examples: Allegro 5: Added support for 32-bit indices setup via defining ImDrawIdx, to avoid an unecessary conversion (Allegro 5 doesn't support 16-bit indices).
omar committed on 18 Apr 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 18 Apr 2018
2018-04-14
@daniel-murray
Fix typos KeyDown => KeysDown
daniel-murray authored on 13 Apr 2018 omar committed on 14 Apr 2018
2018-04-13
@omar
Viewport, Platform, DPI: Back-end store per-monitor DPI information in ImGuiPlatformMonitor. (#1542, #1676)
omar committed on 13 Apr 2018
@omar
Viewport: Fixed DPI changing viewport from interfering with moving another window (disabling code) + metrics crash fix on closed viewport window + Windows 10 call to SetThreadDpiAwarenessContext(DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2) for DPI, with no noticeable improvements. (#1542, #1676)
omar committed on 13 Apr 2018
2018-04-11
@omar
Viewport, Platform: Added ImGuiViewportFlags_TopMost that will be used by tooltip window (without it, clicking and holding the window emitting the tooltip would move the tooltip to the back) + GLFW backend fixes for non-win32 platforms. (#1542)
omar committed on 11 Apr 2018
2018-04-10
@omar
Viewport: Merged ImGuiPlatformData into ImGuiPlatformIO. Comments. (#1542)
omar committed on 10 Apr 2018
@omar
Viewport, Platform: Added a way to register monitor bounds to imgui so they can be used to clamp individual-viewport tooltips/popups so they don't straddle monitors. (#1542)
omar committed on 10 Apr 2018
@omar
Viewports, DPI: Renamed config flags. (#1542)
omar committed on 10 Apr 2018
@omar
Viewport: Popups, Tooltips can individually request no task bar icons to the platform layer. (#1542)
omar committed on 10 Apr 2018
2018-04-09
@omar
Examples, Platform, Viewport: Fixed inconsistent window ownership issues. Added comments. Made Win32/SDL back-ends track ownership.
omar committed on 9 Apr 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 9 Apr 2018
@omar
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
omar committed on 9 Apr 2018
@omar
Fixed erroneous call to io.Fonts->ClearInputData() + ClearTexData() that was left in DX10 example but removed in 1.47 (Nov 2015) in every other back-ends. (fixes 6cee2fc) (#1733, ~#1731) + assert
omar committed on 9 Apr 2018
2018-04-06
@omar
Merge branch 'master' into viewport ...
omar committed on 6 Apr 2018
@omar
Renamed ImGuiConfigFlags_NoSetMouseCursor to ImGuiConfigFlags_NoMouseCursorChange. Followup to 75c3793 two weeks ago. (#787, #1495, #1202) + comments
omar committed on 6 Apr 2018
2018-04-05
@omar
Viewport, Platform, Examples: Added support for transparent window via PlatformIO Platform_SetWindowAlpha (#1542) + fixes for GLFW 3.3
omar committed on 5 Apr 2018
@omar
Viewport: Comments about honoring ImGuiViewportFlags_NoInputs and MouseHoveredViewport. (#1542)
omar committed on 5 Apr 2018
@omar
Viewport: Renamed RenderPlatformWindows() to RenderPlatformWindowsDefault(), tweaked examples and emphasis optional Viewport code path. (#1542)
omar committed on 5 Apr 2018
2018-04-04
@omar
Merge branch 'master' into viewport ...
omar committed on 4 Apr 2018
2018-04-02
@omar
Examples: Tweak comments. (#1704, #1708).
omar committed on 2 Apr 2018
2018-03-28
@omar
Examples: Win32: Fixes for MingW which doesn't support a 2007 define? I have no idea why people still use MingW (#1704, #1463)
omar committed on 28 Mar 2018
2018-03-23
@omar
Examples: SDL: Note about SDL breaking the IME under Windows (I can't seem a way SDL2 Windows IME implementation can possibly work, the functions are never called/referenced).
omar committed on 23 Mar 2018
2018-03-20
@omar
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
omar committed on 20 Mar 2018
@omar
Examples: GLFW: Don't alter cursor mode if GLFW_CURSOR input mode is GLFW_CURSOR_DISABLED. (#1202) [@PhilCK]
omar committed on 20 Mar 2018
@omar
Examples: OpenGL2: Added multi-viewport support in the OpenGL2 back-end. (#1542) + Metrics: Fix undisplayed flag.
omar committed on 20 Mar 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 20 Mar 2018
@omar
IO: Added ImGuiConfigFlags_NoSetMouseCursors. Added ImGuiBackendFlags_HasMouseCursors, ImGuiBackendFlags_HasSetMousePos. (#787, #1495, #1202)
omar committed on 20 Mar 2018