History for imgui / imgui.cpp
2018-12-03
@omar
Docking: Fix generalizing the transition from loose windows to dock node so we can switch to single window dock node while transferring viewports (vs creating two viewports and dropping one). + Extracted DockContextGenNodeID out of DockContextAddNode().
omar committed on 3 Dec 2018
@omar
Comments, tweak
omar committed on 3 Dec 2018
@omar
Viewport: Minor tweaks, better struct layout.
omar committed on 3 Dec 2018
@omar
Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
omar committed on 3 Dec 2018
@omar
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
omar committed on 3 Dec 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 3 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Dec 2018
@omar
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar committed on 3 Dec 2018
2018-11-30
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
@omar
Added ShowAboutWindow(), About Window now showing various config/build information.
omar committed on 30 Nov 2018
@omar
Merge branch 'viewport' into docking
omar committed on 30 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 30 Nov 2018
@omar
About, IO: Added io.BackendPlatformName, io.BackendRendererName for informational/QA purpose.
omar committed on 30 Nov 2018
@omar
Added ShowAboutWindow(), About Window now showing various config/build information.
omar committed on 30 Nov 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 30 Nov 2018
@omar
Merge misc/shallow changes from Docking branch to minimize drift: moved some blocks, added comments.
omar committed on 30 Nov 2018
@omar
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
omar committed on 30 Nov 2018
2018-11-29
@omar
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
omar committed on 29 Nov 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 29 Nov 2018
@omar
Viewport: Avoid calling platform functions when window is not created (apart from Platform_GetWindowDpiScale, documented as such). Main viewport situation is still ambiguous. (#1542)
omar committed on 29 Nov 2018
@omar
Viewport: Misc renaming.
omar committed on 29 Nov 2018
@omar
Docking: Added io.ConfigDockingTransparentPayload option (to use with ImGuiConfigFlags_ViewportsNoMerge)
omar committed on 29 Nov 2018
2018-11-27
@omar
Merge branch 'viewport' into docking ...
omar committed on 27 Nov 2018
@omar
Merge branch 'master' into viewport
omar committed on 27 Nov 2018
@omar
Viewport: Better support for toggling ImGuiConfigFlags_ViewportsEnable. (#2196)
omar committed on 27 Nov 2018
@omar
Added ImGuiConfigFlags_None, ImGuiBackendFlags_None for good measure.
omar committed on 27 Nov 2018
@omar
Docking: Fixed debug Rebuild operation.
omar committed on 27 Nov 2018
@omar
Docking: Maintain CentralNode. When SetNextWindowDockID() on a now split node id, we dig to find the central node or the last focused node. (#2109)
omar committed on 27 Nov 2018
@omar
Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
omar committed on 27 Nov 2018
2018-11-26
@omar
Docking: Added internal DockBuilderGetCentralNode(). Fixed being unable to undock whole node from dock button in DockSpace with a central node. (#2109)
omar committed on 26 Nov 2018