History for imgui / imgui.cpp
2015-02-02
@ocornut
Comments
ocornut committed on 2 Feb 2015
@ocornut
Added ImGuiWindowFlags_NoCollapse flag
ocornut committed on 2 Feb 2015
@ocornut
Fixed more pedantic warnings
ocornut committed on 2 Feb 2015
@ocornut
Fixed warnings
ocornut committed on 2 Feb 2015
2015-02-01
@ocornut
Version number 1.31 wip
ocornut committed on 1 Feb 2015
@ocornut
Fixed / removed unncessary allocation in Render()
ocornut committed on 1 Feb 2015
@ocornut
Removed the dependency on realloc functionality #117 + fixed one alloc in NewFrame()
ocornut committed on 1 Feb 2015
@ocornut
InputText: Filtering private Unicode range 0xE000-0xF8FF seems like glfw on OSX uses those?
ocornut committed on 1 Feb 2015
2015-01-31
@ocornut
Shortened text
ocornut committed on 31 Jan 2015
@ocornut
InputText: process character input before Return because they may come together (IME batch)
ocornut committed on 31 Jan 2015
@ocornut
Wrapping g.ActiveId assignment into a function for easy breakpoint.
ocornut committed on 31 Jan 2015
@ocornut
Pedantic grammar fix
ocornut committed on 31 Jan 2015
@ocornut
Version change
ocornut committed on 31 Jan 2015
@ocornut
Embedded a mouse cursor that can be drawn for you by setting io.MouseDrawCursor
ocornut committed on 31 Jan 2015
@ocornut
ImColor::HSV() helper + color buttons demo
ocornut committed on 31 Jan 2015
@ocornut
Added ImColor() inline helper. Image/ImageButton() now takes ImVec4 for consistency and honor window alpha.
ocornut committed on 31 Jan 2015
@ocornut
Exposed ColorConvertHSVtoRGB, ColorConvertRGBtoHSV, ColorConvertFloat4ToU32
ocornut committed on 31 Jan 2015
@ocornut
Added ImageButton() using regular framing + override framing size (#73)
ocornut committed on 31 Jan 2015
@ocornut
ImDrawList::AddCallback() allows for custom rendering (e.g. 3D scene inside a imgui widget))
ocornut committed on 31 Jan 2015
@ocornut
ShowTestWindow() early out if window is collapsed. Drawing the 2 columns example differently.
ocornut committed on 31 Jan 2015
@ocornut
Added ImDrawList::SplitDrawCmd() to force multiple draw calls for depending rendering/blending + Comments
ocornut committed on 31 Jan 2015
2015-01-29
@ocornut
ImFontAtlas::Build() does a sanity memset on glyph rectangles.
ocornut committed on 29 Jan 2015
@ocornut
Examples: fixed custom rendering example canvas size.
ocornut committed on 29 Jan 2015
@ocornut
Added io.DisplayVisibleMin / io.DisplayVisibleMax to allow for virtual / scrolling display. ...
ocornut committed on 29 Jan 2015
@ocornut
Added extra asserts and tweaked code in Begin()
ocornut committed on 29 Jan 2015
@ocornut
GetVoidPtr() functions like GetInt, GetFloat. Renamed GetIntPtr/GetFloatPtr to GetIntRef/GetFloatRef
ocornut committed on 29 Jan 2015
2015-01-28
@Daniel Collin
Added Set/GetVoidPtr in ImGuiStorage
Daniel Collin committed on 28 Jan 2015
2015-01-24
@ocornut
Speculative GCC warning fix (again)
ocornut committed on 24 Jan 2015
@ocornut
Fixed some warnings with Clang/GCC
ocornut committed on 24 Jan 2015
2015-01-22
@ocornut
Examples: added simple drawing app example for using ImDrawList and custom drawing
ocornut committed on 22 Jan 2015