History for imgui / imgui.cpp
2016-09-25
@ocornut
Fixed IsItemActive() lagging by one frame on initial widget activation (#840)
ocornut committed on 25 Sep 2016
@ocornut
Fix using IsItemActive() after EndGroup() or any widget using groups (#840, #479)
ocornut committed on 25 Sep 2016
@ocornut
Style: Added ButtonTextAlign, ImGuiStyleVar_ButtonTextAlign (#842)
ocornut committed on 25 Sep 2016
@ocornut
Refactor text alignment options to use ImVec2, removed ImGuiAlign (#842, #222)
ocornut committed on 25 Sep 2016
@ocornut
Internal RenderTextClipped() merged optional/rate clip_min* clip_max* into clip_rect*
ocornut committed on 25 Sep 2016
@ocornut
Comment
ocornut committed on 25 Sep 2016
@ocornut
Tidying up PushStyleVar/PopStyleVar() a little more (#842)
ocornut committed on 25 Sep 2016
@ocornut
Refactor PushStyleVar/PopStyleVar so it is constant time + can receive integers (yet unused) (#842)
ocornut committed on 25 Sep 2016
2016-09-20
@ocornut
Shutdown() clear out some remaining pointers (#836)
ocornut committed on 20 Sep 2016
2016-09-15
@ocornut
Metrics: Displaying window position + moving extraneous line in IsPopupOpen().
ocornut committed on 15 Sep 2016
2016-09-13
@ocornut
Fixed EndGroup() not restoring offset properly. breaking SameLine() offset (caused by 954c890) (#829)
ocornut committed on 13 Sep 2016
2016-09-11
@ocornut
Fixing minor english typos (#827)
ocornut committed on 11 Sep 2016
2016-09-07
@ocornut
TODO list
ocornut committed on 7 Sep 2016
2016-09-03
@ocornut
Fixed assert triggering when a window has zero rendering but has a callback (#810)
ocornut committed on 3 Sep 2016
2016-08-25
@ocornut
Examples: Renaming opengl_example/ to opengl2_example/ for clarity (1/2 because git)
ocornut committed on 25 Aug 2016
2016-08-23
@ocornut
ImFormatString() Fixed an overflow handling bug with implementation of vsnprintf() that do not return -1 (#793)
ocornut committed on 23 Aug 2016
2016-08-11
@ocornut
Minor shuffle to ease merging branches. (tentative. fugly but those fields will be removed anyway)
ocornut committed on 11 Aug 2016
@ocornut
Minor shuffle to ease merging branches.
ocornut committed on 11 Aug 2016
2016-08-07
@ocornut
BulletText(): doesn't stop displaying at the ## mark
ocornut committed on 7 Aug 2016
2016-08-06
@ocornut
Removed a handful of obsolete (trivial) function redirection from 1.34 and 1.38 (march-april 2015) ...
ocornut committed on 6 Aug 2016
@ocornut
Tweak comments (#768)
ocornut committed on 6 Aug 2016
@ocornut
Merge branch '2016-08-generalized_visibility_test' of https://github.com/thedmd/imgui into thedmd-2016-08-generalized_visibility_test
ocornut committed on 6 Aug 2016
@ocornut
Using IM_COL32() for colors in a few spots (#767)
ocornut committed on 6 Aug 2016
@ocornut
Moved GetColorU32 out of imgui_internal.h to avoid inlining mess (#759)
ocornut committed on 6 Aug 2016
2016-08-05
@Michał Cichoń
Add ability to test arbitrary rectangle for visibility without need of moving cursor.
Michał Cichoń committed on 5 Aug 2016
2016-07-31
@ocornut
Using ImGuiID instead of ImU32 is a few places
ocornut committed on 31 Jul 2016
2016-07-30
@ocornut
SameLine() with explicit X position is relative to left of group/columns (ref #746, #125, #630)
ocornut committed on 30 Jul 2016
2016-07-29
@ocornut
InputTextEx: got rid of unnecessary locals.
ocornut committed on 29 Jul 2016
@ocornut
InputTextEx(): more shallow tidying up, still being cautious with this function
ocornut committed on 29 Jul 2016
@ocornut
InputText/IO: Got rid of individual OSX options in ImGuiIO, added io.OSXBehaviors (#473, #650)
ocornut committed on 29 Jul 2016