| 2017-08-10 | 
                Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
                
                 
                  
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| 2017-07-23 | 
                Examples: Enable vsync by default in example applications (#1213, #1151)
                
                 
                  
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      on 23 Jul 2017
    
  
                  
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| 2017-06-02 | 
                Examples: DirectX9/10/11: Comments
                
                 
                  
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      on 2 Jun 2017
    
  
                  
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| 2016-11-12 | 
                Examples: DirectX9-10-11: Only call Windows' SetCursor(NULL) when io.MouseDrawCursor is set (#585, #909)
                
                 
                  
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      on 12 Nov 2016
    
  
                  
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| 2016-09-11 | 
                Fixing minor english typos (#827)
                
                 
                  
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      on 11 Sep 2016
    
  
                  
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| 2016-09-03 | 
                Examples: Accessing ImVector fields directly, feel less stl-ey and fix renderer side assert when render list only contains a callback (#810)
                
                 
                  
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      on 3 Sep 2016
    
  
                  
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| 2016-05-08 | 
                Examples; DirectX10/11: Added comments about removing dependency on d3dcompiler DLL (#638)
                
                 
                  
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      on 8 May 2016
    
  
                  
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| 2016-05-07 | 
                Examples: DirectX10: Apply depth-stencil state like DirectX11 example (#640, #636)
                
                 
                  
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      on 7 May 2016
    
  
                  
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                Examples: DirectX10, DirectX11: Removed seemingly unnecessary bunch of rasterizer state creation code.
                
                 
                  
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| 2016-04-03 | 
                Examples: DirectX10,DirectX11 : Minor renaming
                
                 
                  
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                Examples: DirectX10: Save/restore state + minor cleanups (#570)
                
                 
                  
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      on 3 Apr 2016
    
  
                  
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| 2016-04-02 | 
                IO: Added "Super" keyboard modifiers (corresponding to Cmd on Mac and Windows key in theory although the later is hard to read) (#473)
                
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      on 2 Apr 2016
    
  
                  
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| 2016-03-26 | 
                Trim trailing spaces
                
                 
                  
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      on 26 Mar 2016
    
  
                  
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| 2016-03-24 | 
                FAQ and comments about the use of ImTextureID (#562, #561, #521, #510, #497, #475 ...)
                
                 
                  
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      on 24 Mar 2016
    
  
                  
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| 2016-01-11 | 
                Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)
                
                 
                  
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      on 11 Jan 2016
    
  
                  
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| 2015-12-07 | 
                Examples: Fixed msvc batch files from warning.
                
                 
                  
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      on 7 Dec 2015
    
  
                  
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| 2015-12-03 | 
                Examples: DirectX10: Minor tweaks, updated to latest example changes (#424)
                
                 
                  
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      on 3 Dec 2015
    
  
                  
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                Examples: DirectX10: Fix warning, disable debug device, add ignore list (#424)
                
                 
                  
                  ocornut
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      on 3 Dec 2015
    
  
                  
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                Removed d3d11 references
                
                 
                  
                  Julian Bosch
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      on 3 Dec 2015
    
  
                  
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                Ported d3d11 renderer to d3d10
                
                 
                  
                  Julian Bosch
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      on 3 Dec 2015
    
  
                  
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