2018-06-08 |
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870)
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omar
committed
on 8 Jun 2018
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2018-04-25 |
Added IMGUI_CHECKVERSION() macro to compare version string and data structure sizes in order to catch issues with mismatching compilation unit settings. (#1695, #1769)
omar
committed
on 25 Apr 2018
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2018-04-09 |
Examples: Added missing calls for ::DestroyWindow, glfwDestroyWindow() + fix old comments.
omar
committed
on 9 Apr 2018
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2018-03-20 |
Examples: Renamed applications to emphasis on use of GLFW as a platform framework + minor local tweaks
omar
committed
on 20 Mar 2018
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2018-03-12 |
Examples: Renamed glfw error callback for clarity.
omar
committed
on 12 Mar 2018
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2018-02-28 |
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
committed
on 28 Feb 2018
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2018-02-16 |
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
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omar
committed
on 16 Feb 2018
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2018-02-06 |
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Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787)
omar
committed
on 6 Feb 2018
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2018-01-31 |
Merge branch 'master' into context
omar
committed
on 31 Jan 2018
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Merge branch 'master' into navigation
omar
committed
on 31 Jan 2018
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Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569)
omar
committed
on 31 Jan 2018
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2018-01-30 |
Examples: Using Dark theme by default. (#707). Tweaked demo code.
omar
committed
on 30 Jan 2018
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2018-01-29 |
Merge branch 'master' into navigation
omar
committed
on 29 Jan 2018
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Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there.
omar
committed
on 29 Jan 2018
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2018-01-25 |
Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787)
omar
committed
on 25 Jan 2018
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Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787)
omar
committed
on 25 Jan 2018
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2018-01-21 |
Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558)
omar
committed
on 21 Jan 2018
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2018-01-07 |
Examples: OpenGL3+GLFW: Using 3.2 context + GLSL version 150 (#1466)
omar
committed
on 7 Jan 2018
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2017-12-24 |
Examples: Comments, synched some minor drift between examples + stronger suggestion to use StyleColorsDark().
omar
committed
on 24 Dec 2017
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Renamed the emblematic ShowTestWindow() function to ShowDemoWindow(). Kept redirection function (will obsolete).
omar
committed
on 24 Dec 2017
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2017-11-01 |
Examples: Added a bunch of comments/referencs related to io.WantCaptureMouse, io.WantCaptureKeyboard (#1262, #1237, #1219, #635, #1058, #1051, #912, #533, #703, #446, #459, #364, #213, #52, and more)
omar
committed
on 1 Nov 2017
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2017-10-28 |
Examples: Comments to guide people unfamiliar with the librairies used.
omar
committed
on 28 Oct 2017
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Examples: Added more comments near the fonts loading section, to catch common questions and errors (e.g. #1397, #1366, #1341, #1222, #1193, #1115, #951, etc.)
omar
committed
on 28 Oct 2017
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2017-10-04 |
Examples: Adding Roboto to the commented-out font list, and removing the unnecessary ProggyClean from there.
omar
committed
on 4 Oct 2017
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2017-09-27 |
Examples: Avoid using ImColor() to not tempt newcomers into looking at it
omar
committed
on 27 Sep 2017
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2017-09-01 |
Examples: Main: Removed call to SetNextWindowSize()
omar
committed
on 1 Sep 2017
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2017-08-10 |
Renamed ImGuiSetCond_XXX type and enums to ImGuiCond_XXX, kept old enums under #ifdef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
omar
committed
on 10 Aug 2017
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2017-07-23 |
Examples: Enable vsync by default in example applications (#1213, #1151)
omar
committed
on 23 Jul 2017
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