| 2015-09-30 | 
            
             
                Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.
                
                 
            
                  
                  Zach Toogood
                  committed 
  
    
      on 30 Sep 2015
    
  
                  
                 
               | 
          
|---|