2018-03-01 |
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar
committed
on 1 Mar 2018
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2018-02-28 |
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar
committed
on 28 Feb 2018
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Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar
committed
on 28 Feb 2018
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2018-02-26 |
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar
committed
on 26 Feb 2018
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2018-02-25 |
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar
committed
on 25 Feb 2018
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Changelog: Added all change infos since 1.53 up to the current version.
omar
committed
on 25 Feb 2018
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TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar
committed
on 25 Feb 2018
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2018-02-22 |
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar
committed
on 22 Feb 2018
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A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call.
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Podgorskiy
committed
on 22 Feb 2018
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Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
omar
committed
on 22 Feb 2018
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2018-02-21 |
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
omar
committed
on 21 Feb 2018
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2018-02-20 |
Update Breaking Change section with moved misc/fonts/ (#1631)
omar
committed
on 20 Feb 2018
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FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397)
omar
committed
on 20 Feb 2018
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2018-02-18 |
Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
omar
committed
on 18 Feb 2018
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Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
omar
committed
on 18 Feb 2018
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2018-02-16 |
Nav: Tweak windowing highlighting for full viewport windows.
omar
committed
on 16 Feb 2018
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Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599)
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omar
committed
on 16 Feb 2018
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Fixed GCC zealous warnings (#1623)
omar
committed
on 16 Feb 2018
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Plot: plot a flat line if scale_min==scale_max (#1621)
omar
committed
on 16 Feb 2018
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2018-02-12 |
Comments (#1230, #1611)
omar
committed
on 12 Feb 2018
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Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master
omar
committed
on 12 Feb 2018
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__cdecl markup for non-standard calling conventions via MSVC
Randy Gaul
committed
on 12 Feb 2018
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2018-02-11 |
Internals: Moved some of NewFrame() into UpdateMovingWindow().
omar
committed
on 11 Feb 2018
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2018-02-10 |
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2018-02-08 |
Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
omar
committed
on 8 Feb 2018
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2018-02-06 |
Warning fix. (#1565)
omar
committed
on 6 Feb 2018
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Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787)
omar
committed
on 6 Feb 2018
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Nav: Documentation tweaks. (#787)
omar
committed
on 6 Feb 2018
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Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
omar
committed
on 6 Feb 2018
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