History for imgui / imgui.cpp
2018-03-01
@omar
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar committed on 1 Mar 2018
2018-02-28
@omar
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
2018-02-26
@omar
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar committed on 26 Feb 2018
2018-02-25
@omar
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar committed on 25 Feb 2018
@omar
Changelog: Added all change infos since 1.53 up to the current version.
omar committed on 25 Feb 2018
@omar
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar committed on 25 Feb 2018
2018-02-22
@omar
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar committed on 22 Feb 2018
@Podgorskiy
A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call. ...
Podgorskiy committed on 22 Feb 2018
@omar
Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
omar committed on 22 Feb 2018
2018-02-21
@omar
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
omar committed on 21 Feb 2018
2018-02-20
@omar
Update Breaking Change section with moved misc/fonts/ (#1631)
omar committed on 20 Feb 2018
@omar
FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397)
omar committed on 20 Feb 2018
2018-02-18
@omar
Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
omar committed on 18 Feb 2018
@omar
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
omar committed on 18 Feb 2018
2018-02-16
@omar
Nav: Tweak windowing highlighting for full viewport windows.
omar committed on 16 Feb 2018
@omar
Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) ...
omar committed on 16 Feb 2018
@omar
Fixed GCC zealous warnings (#1623)
omar committed on 16 Feb 2018
@omar
Plot: plot a flat line if scale_min==scale_max (#1621)
omar committed on 16 Feb 2018
2018-02-12
@omar
Comments (#1230, #1611)
omar committed on 12 Feb 2018
@omar
Merge branch 'master' of https://github.com/RandyGaul/imgui into RandyGaul-master
omar committed on 12 Feb 2018
@Randy Gaul
__cdecl markup for non-standard calling conventions via MSVC
Randy Gaul committed on 12 Feb 2018
2018-02-11
@omar
Internals: Moved some of NewFrame() into UpdateMovingWindow().
omar committed on 11 Feb 2018
2018-02-10
@omar
Added IsAnyMouseDown() helper. ...
omar committed on 10 Feb 2018
2018-02-08
@omar
Internals: Clarified internal storage for RootWindow with specific semantic (the Docking branch will need to introduce finer differenciation there.)
omar committed on 8 Feb 2018
2018-02-06
@omar
Warning fix. (#1565)
omar committed on 6 Feb 2018
@omar
Updated version to 1.60 WIP to emphasis on the addition of required calls CreateContext/DestroyContext + merged the massive Navigation branch (#1565, #787)
omar committed on 6 Feb 2018
@omar
Merge branch 'context' ...
omar committed on 6 Feb 2018
@omar
Nav: Documentation tweaks. (#787)
omar committed on 6 Feb 2018
@omar
Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787)
omar committed on 6 Feb 2018