2016-07-30 |
Nav: first committed pass for manual moving and manual scrolling (after a bunch of attempts) (#323)
ocornut
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on 30 Jul 2016
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Clarifying that MovedWindow* apply to mouse moving only
ocornut
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on 30 Jul 2016
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ImRect: fixed Clip() function being the other way around (INTERNAL API BREAKING CHANGE- wasn't exposed, hoping nobody uses that) + actually fixes the function behavior.
ocornut
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on 30 Jul 2016
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Nav: ActiveIdAllowNavMove -> ActiveIdAllowNavDirFlags for more flexibility (nav up/down typically allowed on a single-line text input) (#323)
ocornut
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on 30 Jul 2016
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Nav: Renamed private ImGuiNavDir_ enum to use left/right/up/down to be consistent with key enums (#323)
ocornut
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on 30 Jul 2016
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Nav: collapse button is interactve, allow collapsing, tidying up, resize speed takes account of framebuffer scale (#323)
ocornut
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on 30 Jul 2016
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Tidying up default clipboard handler for non Windows-OS
ocornut
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on 30 Jul 2016
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2016-07-24 |
Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323)
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ocornut
committed
on 24 Jul 2016
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Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323)
ocornut
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on 24 Jul 2016
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Navigation: Fixed missing initialization (had no side-effect, would be set in Begin) (#323)
ocornut
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on 24 Jul 2016
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Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323)
ocornut
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on 24 Jul 2016
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Navigation: Renaming, shortened some unnecessary long fields names (#323)
ocornut
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on 24 Jul 2016
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Navigation: Moving NavInitWindow() around and making it static (#323)
ocornut
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on 24 Jul 2016
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2016-07-19 |
Gamepad/Keyboard navigation support, initial commit, WIP (#323)
ocornut
committed
on 19 Jul 2016
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2016-07-18 |
Comments
ocornut
committed
on 18 Jul 2016
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Fixed incorrect comment for ParentWindow (#615, #604)
ocornut
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on 18 Jul 2016
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Minor bits.
ocornut
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on 18 Jul 2016
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2016-07-12 |
InputTextMultiline(): partial fix for when input and internal buffers differs in a way where scrollbar existence differs. (#725)
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ocornut
committed
on 12 Jul 2016
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2016-06-25 |
Minor bits
ocornut
committed
on 25 Jun 2016
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2016-06-12 |
Member variable name renamed "ID" "Id" for casing consistency
ocornut
committed
on 12 Jun 2016
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2016-05-30 |
Comments, tweaks
ocornut
committed
on 30 May 2016
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Version 1.50 WIP
ocornut
committed
on 30 May 2016
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2016-05-29 |
Version 1.49
ocornut
committed
on 29 May 2016
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Caving in to ignoring stupid pedantic Clang warnings for old-style-cast in header files
ocornut
committed
on 29 May 2016
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Fixed GetWindowContentRegionMax() being off by ScrollSize amount when SizeExplicit is set + caching ContentsRegionRect.
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ocornut
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on 29 May 2016
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2016-05-21 |
Added SetNextWindowSizeConstraint() + demo code (#668)
ocornut
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on 21 May 2016
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Resizing window doesn't rely on MouseDelta anymore, but rather recompute expected size based absolute mouse coords. (#668)
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ocornut
committed
on 21 May 2016
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2016-05-10 |
ImGuiWindow: Storing ParentWindow (#615, #646)
ocornut
committed
on 10 May 2016
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2016-05-07 |
Renamed ImGuiState -> ImGuiContext (#586, #269)
ocornut
committed
on 7 May 2016
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Added CreateContext/DestroyContext/GetCurrentContext/SetCurrentContext() (#586, #269)
ocornut
committed
on 7 May 2016
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