| 2018-02-27 | 
                Examples: GLFW + OpenGL3: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
                
                 
                  
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                Examples: DX11 + Win32: Initial attempt at implementing the viewport/platform api. (WIP/test API) (#1542)
                
                 
                  
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                Examples: Misc tweaks/fixes.
                
                 
                  
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                Examples: OpenGL3: Create the VAO in the render function so the setup can more easily be used with multiple shared GL context. (#1217)
                
                 
                  
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                Examples: DirectX12: Merged to new example format, imgui_impl_dx12.cpp contains the DX12 stuff, couple with imgui_impl_win32.cpp
                
                 
                  
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                Merge branch 'master' into examples_refactor
                
                 
                  
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| 2018-02-22 | 
                Examples: DirectX12: Tweaked assertion to more accurately represent what it wants to say. (#301)
                
                 
                  
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                Update README.txt
                
                 
                  
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      on 22 Feb 2018
    
  
                    
                  
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                Examples: DirectX12: Fixed shutdown issue. (#301)
                
                 
                  
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                Examples: DirectX12: Merge, various styling tweaks, update for 1.60 wip, synchronized Win32 features with other examples. (#301)
                
                 
                  
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                Examples: DirectX12: Removed from current solution which is meant to be VS2010 compatible for now (will change soon).
                
                 
                  
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                Merge branch 'jdm3_master'
                
                 
                  
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                Examples: DirectX10, DirectX11: Simplified main example code.
                
                 
                  
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| 2018-02-21 | 
                Simplified .gitignore list
                
                 
                  
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                Simplified .gitignore list
                
                 
                  
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                Examples: Titles/comments in headers
                
                 
                  
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                Merge branch 'master' into examples_refactor
                
                 
                  
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                Examples: SDL: Using %SDL2_DIR% in the .vcproj instead of %SDL_DIR%, the earlier is more standard.
                
                 
                  
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                Examples: Using SDL2_DIR instead of SDL_DIR (more standard).
                
                 
                  
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                Examples: Added SDL+Vulkan example, the abstraction worked here :) (ref #1367)
                
                 
                  
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                Examples: Vulkan: Formatting and tweaks (to match SDL's main).
                
                 
                  
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| 2018-02-20 | 
                Merge branch 'master' into examples_refactor
                
                 
                  
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                Examples: OpenGL: Cast call to glPolygonMode(). (#1628).
                
                 
                  
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                Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495)
                
                 
                  
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                Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
                
                 
                  
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                Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name.
                
                 
                  
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                Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495)
                
                 
                  
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| 2018-02-19 | 
                Examples: GLFW: Added mouse cursors support (#1495)
                
                 
                  
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      on 19 Feb 2018
    
  
                  
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