History for imgui / docs
2018-12-10
@omar
Merge branch 'viewport' into docking + moved io.ConfigFlags ImGuiConfigFlags_DockingNoSplit to io.ConfigDockingNoSplit ...
omar committed on 10 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 10 Dec 2018
@omar
Added io.ConfigWindowsMoveFromTitleBarOnly option. Still is ignored by window with no title bars (often popups). This affects clamping window within the visible area: with this option enabled title bars need to be visible. (#899) ...
omar committed on 10 Dec 2018
@omar
Renamed io.ConfigResizeWindowsFromEdges to io.ConfigWindowsResizeFromEdges and removed its [Beta] mark. Resizing windows from edge is now enabled by default (io.ConfigWindowsResizeFromEdges=true). Note that it only works _if_ the back-end sets ImGuiBackendFlags_HasMouseCursors, which the standard back-end do.
omar committed on 10 Dec 2018
2018-12-06
@omar
Merge branch 'viewport' into docking ...
omar committed on 6 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 6 Dec 2018
2018-12-04
@omar
Version 1.67 WIP + todo notes
omar committed on 4 Dec 2018
2018-12-03
@omar
Merge branch 'viewport' into docking ...
omar committed on 3 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Dec 2018
@omar
Viewport: Fixed a viewport bug which led some popups to merge in underlying host viewport when they should be z-over their parent viewport.
omar committed on 3 Dec 2018
@omar
Examples: DirectX10/11/12: Made imgui_impl_dx10/dx11/dx12.cpp link d3dcompiler.lib from the .cpp file to ease integration.
omar committed on 3 Dec 2018
@omar
Version 1.67 WIP (again, this time IMGUI_VERSION_NUM has leeway for another hot-fix).
omar committed on 3 Dec 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 3 Dec 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 3 Dec 2018
@omar
Version 1.66b (will revisit how to change IMGUI_VERSION_NUM across versions, this commit reduces the numerical IMGUI_VERSION_NUM compared to the commit on Nov 22).
omar committed on 3 Dec 2018
2018-11-30
@omar
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar committed on 30 Nov 2018
@omar
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar committed on 30 Nov 2018
@omar
Fixed a text rendering/clipping bug introduced in 1.66 (on 2018-10-12, commit ede3a3b9) that affect single ImDrawList::AddText() calls with single strings larger than 10k. Text/TextUnformatted() calls were not affected, but e.g. InputText() was.
omar committed on 30 Nov 2018
@omar
Added ShowAboutWindow(), About Window now showing various config/build information.
omar committed on 30 Nov 2018
@omar
Merge branch 'viewport' into docking
omar committed on 30 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 30 Nov 2018
@omar
Added ShowAboutWindow(), About Window now showing various config/build information.
omar committed on 30 Nov 2018
@omar
Separator: Fixed Separator() outputting an extraneous empty line when captured into clipboard/text/file.
omar committed on 30 Nov 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 30 Nov 2018
@omar
Viewport: Fixed a bug where tooltips on their first frame didn't find a monitor leading to the "recovery" code to revert it to the main viewport for a frame. (#1542)
omar committed on 30 Nov 2018
2018-11-29
@omar
When the focused window become inactive don't restore focus to a window with the ImGuiWindowFlags_NoInputs flag. (#2213)
omar committed on 29 Nov 2018
2018-11-27
@omar
Docking: Comments + maiintain LastFrameFocused per node + using bitfiield for docking bools.
omar committed on 27 Nov 2018
2018-11-26
@omar
Docking: Added context menu option to hide the tab bar of single-window dock nodes, similar to Unreal. (#2109)
omar committed on 26 Nov 2018
@omar
Merge branch 'viewport' into docking ...
omar committed on 26 Nov 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 26 Nov 2018