History for imgui / examples
2018-06-12
@omar
Merge branch 'master' into viewport ...
omar committed on 12 Jun 2018
2018-06-11
@omar
Examples: FreeGLUT: Fixed mapping of Space key. (#801)
omar committed on 11 Jun 2018
@omar
Comments, documentation
omar committed on 11 Jun 2018
@omar
Examples: FreeGLUT: Added FreeGLUT bindings. Added FreeGLUT+OpenGL2 example. (#801)
omar committed on 11 Jun 2018
@omar
Examples: Win32: Fixed handling of mouse wheel messages to support finer position messages (typically sent by track-pads). (#1874)
omar committed on 11 Jun 2018
@omar
Examples: Comments to make ImGuiConfigFlags_NoMouseCursorChange more visible (#1027). + Allegro5: Added support for ImGuiConfigFlags_NoMouseCursorChange flag.
omar committed on 11 Jun 2018
2018-06-10
@omar
Fixed Travis path + various paths in comments/documentations
omar committed on 10 Jun 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 10 Jun 2018
@omar
Examples: Renamed imgui_impl_sdl2.cpp to imgui_impl_sdl.cpp (#1870) + changelog bits
omar committed on 10 Jun 2018
@omar
Examples: Renamed example folders. (#1870)
omar committed on 10 Jun 2018
@omar
Merge branch 'examples_refactor2' into viewport (#1870) ...
omar committed on 10 Jun 2018
2018-06-08
@omar
Big example binding refactor (manually imported from Viewport branch, stripped out of Viewport code). (#1870) ...
omar committed on 8 Jun 2018
2018-06-07
@omar
Examples: Documentation
omar committed on 7 Jun 2018
@omar
Examples: Fixed Makefile, batch files.
omar committed on 7 Jun 2018
@omar
Examples, Platform: Removed the call to ImGui::NewFrame() from the platform _NewFrame() function e.g. ImGui_ImplWin32_NewFrame(), ImGui_ImplSDL2_NewFrame(), ImGui_ImplGlfw_NewFrame(), etc. Moved to main.cpp for consistency. (#1542)
omar committed on 7 Jun 2018
@omar
Examples: Added .. folder in include path to remove the awkward #include "../imgui_impl_xxx.h" statements.
omar committed on 7 Jun 2018
2018-05-25
@omar
Missing examples changelog bits and todo list
omar committed on 25 May 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 25 May 2018
@omar
Examples: OpenGL3: Removed unnecessary backup/restore of GL_ELEMENT_ARRAY_BUFFER_BINDING since this is part of the VAO state. (#1836)
omar committed on 25 May 2018
2018-05-24
@omar
Examples: iOS: Fixed missing call to CreateContext() + various shallow coding style tweaks. (#1835)
omar committed on 24 May 2018
2018-05-21
@omar
Examples: Comments about GLSL version not being the same as GL context version. (#1828)
omar committed on 21 May 2018
@omar
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. (#1827)
omar committed on 21 May 2018
@ice1000
Examples: GLFW* Make subsequent window creation possible.
ice1000 authored on 20 May 2018 omar committed on 21 May 2018
2018-05-17
@omar
Merge branch 'master' into viewport ...
omar committed on 17 May 2018
2018-05-14
@omar
Examples: OpenGL3: Trying to make the call to glBindSampler optional to make the example code easier to use/share with different context version. (#1806)
omar committed on 14 May 2018
2018-05-11
@omar
Merge branch 'master' into viewport ...
omar committed on 11 May 2018
@omar
Viewport, Platform: Cleaned up xxx_UpdateMouseCursor() functions to make them more consistent. (#1542)
omar committed on 11 May 2018
@omar
Viewport, Platform: Win32: Fixed handling of io.WantSetMousePos + added a bunch of comments. GLFW, SDL2: Added handling of io.WantSetMousePos. (#1542)
omar committed on 11 May 2018
2018-05-10
@omar
Viewport: Changed Monitor field to use Pos+Size (more consistent), changed FullMin,FullMax to MainPos,MainSize. Made main viewport accessible in PlatformIO on first frame. Fixed casing of ImGuiViewportFlags_TopMost flag. (#1542)
omar committed on 10 May 2018
2018-05-09
@omar
TODO list update + Changelog and comments for #1803.
omar committed on 9 May 2018