History for imgui / imgui.cpp
2018-03-08
@omar
Comments, Changelog
omar committed on 8 Mar 2018
2018-03-05
@omar
Render: Removed the code that disable render if style.Alpha is 0.0f, it is both incorrect (as style Alpha can be modified mid-frame), not really necessary (just tested that full Alpha = 0 will lead to empty draw lists!) and misleading (bulk of the work was already done).
omar committed on 5 Mar 2018
@omar
Fixed type cast warning.
omar committed on 5 Mar 2018
@omar
Comments, FAQ update.
omar committed on 5 Mar 2018
2018-03-04
@omar
Columns: Fixed destructive small resize. (#1656). The OffsetNorm clamp introduced by #913 was ok as it didn't write back into the storage, which #1499 started doing making it destructive. Right now I don't think the clamp is needed at all. It had uses (eg: hide the issue fixed by bf7481e).
omar committed on 4 Mar 2018
@omar
Columns: Extent stop at the right-most clipped pixel. The right-most column might appear a little wider but it's usable space matches the others. (#125). +9 Internal: Store InnerClipRect.
omar committed on 4 Mar 2018
@omar
Columns: Clamping MaxX above MinX. This shouldn't have much of a benefit / affect, but the internal values are more sane this way. (#125)
omar committed on 4 Mar 2018
@omar
Columns: Adding per-window display in Metrics. Tidying up, removing old code/comments. (#125, #1499, #1656)
omar committed on 4 Mar 2018
2018-03-03
@omar
Renamed ImGuiStyleVar_Count_ to ImGuiStyleVar_COUNT for consistency with other enums. Added
omar committed on 3 Mar 2018
@omar
Added ArrowButton(). Exposed ImGuiDir.
omar committed on 3 Mar 2018
@omar
BeginCombo(): Added ImGuiComboFlags_NoArrowButton and ImGuiComboFlags_NoPreview flags + hover color matches drag and sliders.
omar committed on 3 Mar 2018
@omar
Merge branch 'patch-1' of https://github.com/stfx/imgui into stfx-patch-1
omar committed on 3 Mar 2018
@omar
Combo: Arrow button isn't displayed over frame color, so color is consistent with other button + the button doesn't have inner rounding.
omar committed on 3 Mar 2018
@omar
Internal: renamed RenderTriangle() to RenderArrow().
omar committed on 3 Mar 2018
2018-03-01
@omar
Nav: Added links to PNG/PSD files for PS4 and Switch. Fixed suggested Joy-con mapping as per typical Nintendo-style mapping. (#787)
omar committed on 1 Mar 2018
2018-02-28
@omar
Internal: Moved IM_NEWLINE helper to imgui_internal.h
omar committed on 28 Feb 2018
@omar
Renamed ImGuiNavFlags io.NavFlags to ImGuiConfigFlags io.ConfigFlags. (#787)
omar committed on 28 Feb 2018
2018-02-26
@omar
ImRect: Removed misleading IsFinite() function used by some Nav code.
omar committed on 26 Feb 2018
2018-02-25
@omar
Compacted some old Breaking Changes notes (Pre July 2015 stuff)
omar committed on 25 Feb 2018
@omar
Changelog: Added all change infos since 1.53 up to the current version.
omar committed on 25 Feb 2018
@omar
TreeNode: Renamed Beta ImGuiTreeNodeFlags_NavCloseFromChild to ImGuiTreeNodeFlags_NavLeftJumpsBackHere. (#1079)
omar committed on 25 Feb 2018
2018-02-22
@omar
Merge branch 'master' of https://github.com/podgorskiy/imgui into podgorskiy-master
omar committed on 22 Feb 2018
@Podgorskiy
A tiny optimization to ImLineClosestPoint. Removed unnecessary sqrtf call. ...
Podgorskiy committed on 22 Feb 2018
@omar
Nav: Internals: Exposed NavMoveRequestCancel in imgui_internal.h (#1640)
omar committed on 22 Feb 2018
2018-02-21
@omar
Drag and Drop: BeginDragDropSource(): temporarily removed the optional mouse_button=0 parameter because it is really usable in typical conditions at the moment. (#143, #1637)
omar committed on 21 Feb 2018
2018-02-20
@omar
Update Breaking Change section with moved misc/fonts/ (#1631)
omar committed on 20 Feb 2018
@omar
FAQ about backslashes in string literal since the one in main.cpp isn't being noticed enough. (#1397)
omar committed on 20 Feb 2018
2018-02-18
@omar
Initialization happens during CreateContext(), which makes it easier for platform layers to interact with the context during their initialization.
omar committed on 18 Feb 2018
@omar
Merged a bunch of small inconsequential things from my work branch, to reduce the diff noise.
omar committed on 18 Feb 2018
2018-02-16
@omar
Nav: Tweak windowing highlighting for full viewport windows.
omar committed on 16 Feb 2018