2018-05-21 |
Examples: GLFW: Made it possible to Shutdown/Init the backend again (by reseting the time storage properly). Changelog. Added to Vulkan example. (#1827)
omar
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on 21 May 2018
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ColorEdit3, ColorEdit4, ColorButton: Added ImGuiColorEditFlags_NoDragDrop flag to disable ColorEditX as drag target and ColorButton as drag source. (#1826)
omar
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on 21 May 2018
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2018-05-17 |
Remove trailing white spaces.
omar
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on 17 May 2018
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2018-05-14 |
TreeNode: Fixed nodes with ImGuiTreeNodeFlags_Leaf flag always returning true which was meaningless. Tweak demo.
omar
committed
on 14 May 2018
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Nav: To keep the navigated item in view we also attempt to scroll the parent window as well as the current window. (#787)
omar
committed
on 14 May 2018
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Version 1.62 WIP
omar
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on 14 May 2018
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Version 1.61 + todo additions
omar
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on 14 May 2018
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2018-05-13 |
ColorEdit: Fixed not being able to pass the ImGuiColorEditFlags_NoAlpha or ImGuiColorEditFlags_HDR flags to SetColorEditOptions(). Demo tweak.
omar
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on 13 May 2018
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Added ImAtof, ImCeil, ImFloorStd to IMGUI_DISABLE_MATH_FUNCTIONS for consistency. Configuration comments.
omar
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on 13 May 2018
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Added IMGUI_DISABLE_MATH_FUNCTIONS in imconfig.h to make it slightly easier to redefine wrappers to std maths functions such as fabsf(), fmodf(), etc. Comments.
omar
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on 13 May 2018
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2018-05-12 |
Demo: Renamed "fixed overlay" to "simple overlay" because it's not fixed any more!
omar
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on 12 May 2018
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Demo: Added demo for DragScalar(), InputScalar(), SliderScalar(). (#643)
omar
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on 12 May 2018
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Data types: DragScalar: Fixed speed of integer values tweaking with keyboard/gamepad when speed < 1. Enforce min/max bounds when power curves are used. SliderScalar: Fixed integer/slow tweaking. (#643)
omar
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on 12 May 2018
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2018-05-11 |
Documentation tweaks, comments
omar
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on 11 May 2018
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2018-05-10 |
Scrolling: Fixed a case where using SetScrollHere(1.0f) at the bottom of a window on the same frame the window height has been growing would have the scroll clamped using the previous height. (#1804)
omar
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on 10 May 2018
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2018-05-09 |
TODO list update + Changelog and comments for #1803.
omar
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on 9 May 2018
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2018-05-08 |
Moved DragScalar, InputScalar, SliderScalar to imgui.h as well as ImGuiDataType (#320, #643, #708, #1011)
omar
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on 8 May 2018
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Fix to allow compiling in unity builds where stb_rectpack/stb_truetype may be already included in the same compilation unit.
omar
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on 8 May 2018
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2018-05-07 |
Settings: Comments (#923, #993)
omar
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on 7 May 2018
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Settings: Added LoadIniSettingsFromDisk(), LoadIniSettingsFromMemory(), SaveIniSettingsToDisk(), SaveIniSettingsToMemory(), io.WantSaveIniSettings. (#923, #993)
omar
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on 7 May 2018
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Skip missing font glyphs to 1) avoid using space for missing glyphs and 2) allow merging fonts with overlapping ranges. Demo: Fixed displaying ? instead of greyed out empty box. (#1671, #1703)
omar
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on 7 May 2018
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Ran a spell checker for sanity.
omar
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on 7 May 2018
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Examples: DirectX9: Comments, updated changelog, notes about usage of imconfig.h (#1790, #1687)
omar
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on 7 May 2018
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2018-05-03 |
DragInt: Patch old format strings to replace %f by %d when using the DragInt() entry point. (#320, #643, #708, #1011)
omar
committed
on 3 May 2018
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Ran a spell checker for sanity.
omar
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on 3 May 2018
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Internals: Fixed DragInt* default format string. InputScalar(), InputScalarN(), removed InputFloatN(), InputInt(). Note that DragInt2/3/4 will %f format strings will currently be broken. (#320, #643, #708, #1011)
omar
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on 3 May 2018
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Internal: DragScalar(), InputScalar() now support signed/unsigned, 32/64 bits, float/double data types. (#320, #643, #708, #1011)
omar
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on 3 May 2018
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Internals: DragFloat: Fixed power handling. Use an temporary accumulator and no absolute values so we will be able to manipulate double as well as 64-bit integers. (#1011, #708, #320)
omar
committed
on 3 May 2018
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2018-04-30 |
Nav: Fixed hovering a Selectable() with the mouse so that it update the navigation cursor. Fixed c8b9b2c6 which was incorrect (#787)
omar
committed
on 30 Apr 2018
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