History for imgui / imgui_demo.cpp
2018-09-05
@omar
Nav: Removed the [Beta] tag from various descriptions of the gamepad/keyboard navigation system. Although it is not perfect and will keep being improved, it is fairly functional and used by many. (#787)
omar committed on 5 Sep 2018
@omar
Renamed io.OptCursorBlink/io.ConfigCursorBlink to io.ConfigInputTextCursorBlink. (#1427) + changed ImGuiIO layout.
omar committed on 5 Sep 2018
@omar
Demo: Added a "Configuration" block to make io.ConfigFlags/io.BackendFlags more prominent.
omar committed on 5 Sep 2018
@omar
Minor inconsequential merges from Master/Docking branches
omar committed on 5 Sep 2018
@omar
Merge branch 'master' into viewport
omar committed on 5 Sep 2018
2018-09-03
@omar
Version 1.65 WIP
omar committed on 3 Sep 2018
2018-08-31
@omar
Merge branch 'master_164' into viewport_164 ...
omar committed on 31 Aug 2018
@omar
Version 1.64
omar committed on 31 Aug 2018
2018-08-30
@omar
Version 1.64 WIP
omar committed on 30 Aug 2018
@omar
Version 1.64 WIP
omar committed on 30 Aug 2018
2018-08-29
@omar
Merge branch 'master' into viewport ...
omar committed on 29 Aug 2018
@omar
Version 1.63
omar committed on 29 Aug 2018
2018-08-25
@omar
Merge branch 'master' into viewport ...
omar committed on 25 Aug 2018
2018-08-23
@omar
Comments, demo
omar committed on 23 Aug 2018
@omar
Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034)
omar committed on 23 Aug 2018
@omar
Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034)
omar committed on 23 Aug 2018
2018-08-22
@omar
Merge branch 'master' into viewport ...
omar committed on 22 Aug 2018
@omar
Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008)
omar committed on 22 Aug 2018
@omar
InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions. (#2006, #1443, #1008).
omar committed on 22 Aug 2018
@omar
InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete).
omar committed on 22 Aug 2018
2018-08-21
@omar
InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size.
omar committed on 21 Aug 2018
2018-08-13
@omar
Merge branch 'master' into viewport ...
omar committed on 13 Aug 2018
2018-08-06
@omar
Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dc. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926).
omar committed on 6 Aug 2018
2018-08-01
@omar
Merge branch 'master' into viewport ...
omar committed on 1 Aug 2018
@omar
Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650) ...
omar committed on 1 Aug 2018
2018-07-31
@omar
Demo: Fix using ambiguous InputFloat() call which redirect to obsolete version. (#1990)
omar committed on 31 Jul 2018
@omar
Merge branch 'master' into viewport ...
omar committed on 31 Jul 2018
2018-07-30
@omar
Fixes for pre-C++11 compilers. ...
omar committed on 30 Jul 2018
@omar
Visual Studio: calling into _vsnprintf. (#1085)
omar committed on 30 Jul 2018
@omar
Demo: Added extra demo in the Basic Horizontal Layout section. (#1977) + PR guidelines
omar committed on 30 Jul 2018