History for imgui / examples
2015-07-08
@ocornut
Merge branch 'SampleSDL2' of https://github.com/CedricGuillemet/imgui into CedricGuillemet-SampleSDL2
ocornut committed on 8 Jul 2015
2015-07-07
@ocornut
iOS Example: Optimise PNG files size
ocornut committed on 7 Jul 2015
@ocornut
iOS example: shallow tweaks and fixes (untested)
ocornut committed on 7 Jul 2015
@Joel Davis
iOS example working based on modified OpenGL3 example + Synergy
Joel Davis authored on 15 Jun 2015 ocornut committed on 7 Jul 2015
@ocornut
Removed the majority of size_t from the code. ImVector<> now uses int. (#262) ...
ocornut committed on 7 Jul 2015
2015-07-03
@ocornut
Fixed warnings for more pedantic settings (#258)
ocornut committed on 3 Jul 2015
2015-07-02
@ocornut
Added ImGuiKey_PageUp, ImGuiKey_PageDown for user.
ocornut committed on 2 Jul 2015
2015-05-25
@Cedric Guillemet
imgui_impl_sdl and main sample
Cedric Guillemet committed on 25 May 2015
2015-05-18
@Gordon McShane
Add conditional compilation of forward compat. glfw window hint to fix crash on later versions of OSX
Gordon McShane committed on 18 May 2015
@ocornut
Examples: DirectX11: explicitly set rasterizer state.
ocornut committed on 18 May 2015
2015-05-12
@ocornut
ImFontAtlas: doesn't clear input data, left to the application. (#224)
ocornut committed on 12 May 2015
2015-05-01
@ocornut
Examples: DirectX9/11: hide os curosr if ImGui is drawing it (#155)
ocornut committed on 1 May 2015
2015-04-24
@ocornut
Examples: DirectX9/11: Fixed key mapping for down arrow.
ocornut committed on 24 Apr 2015
2015-04-15
@ocornut
Examples: OpenGL3: backup/restore current program and texture #195
ocornut committed on 15 Apr 2015
2015-04-14
@Dale Kim
Set modifier key state by inspecting imgui's io.KeysDown array.
Dale Kim committed on 14 Apr 2015
@ocornut
Examples: Simplified GLFW keyboard callbacks
ocornut committed on 14 Apr 2015
@ocornut
Merge branch 'master' of https://github.com/Roflraging/imgui into Roflraging-master
ocornut committed on 14 Apr 2015
2015-04-13
@Dale Kim
Simplified glfw keyboard callbacks.
Dale Kim committed on 13 Apr 2015
2015-04-09
@ocornut
Examples: DirectX11: tidying up.
ocornut committed on 9 Apr 2015
@ocornut
Examples: OpenGL3: Tweaks (argh, github ui)
ocornut committed on 9 Apr 2015
@ocornut
Examples: OpenGL3: Tweaks.
ocornut committed on 9 Apr 2015
@ocornut
Examples: DirectX11: Removed unnecessary vertices conversion and CUSTOMVERTEX types.
ocornut committed on 9 Apr 2015
2015-04-07
@ocornut
Examples: Formatting #187
ocornut committed on 7 Apr 2015
@heroboy
set pixel shader and vertex shader to NULL ...
heroboy committed on 7 Apr 2015
@omar
Update README.txt
omar committed on 7 Apr 2015
2015-04-06
@ocornut
Examples: OpenGL fixed-pipeline: added glBindTexture(0), via Anton M
ocornut committed on 6 Apr 2015
2015-04-03
@Dale Kim
Fixed modifier key state setting in GLFW callbacks.
Dale Kim committed on 3 Apr 2015
@ocornut
Examples: initializing float + missing comment.
ocornut committed on 3 Apr 2015
2015-03-28
@ocornut
Comments on font loading, fixed commented out paths and added DroidSans in the list
ocornut committed on 28 Mar 2015
2015-03-22
@ocornut
Examples: Terser code + added commented out glUseProgram(0( suggestion in OpenGL2 sample.
ocornut committed on 22 Mar 2015