2018-11-22 |
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Version 1.66
omar
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on 22 Nov 2018
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2018-11-21 |
Nav: Fixed explicit directional input not re-highlighting current nav item if there is a single item in the window and highlight has been previously disabled by the mouse. (#787)
omar
committed
on 21 Nov 2018
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Internals: Using GetOverlayDrawList(ImGuiWindow*) to match syntax of viewport/master branches. Fixed compiling with IMGUI_DEBUG_NAV_RECTS
omar
committed
on 21 Nov 2018
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2018-11-15 |
Removed unnecessary ImGui:: prefixes.
omar
committed
on 15 Nov 2018
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Internals: Added FindWindowByID() helper. (#2190)
omar
committed
on 15 Nov 2018
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Nav: Fixed an assert in certain circumstance (mostly when using popups) when mouse positions stop being valid. (#2168) + adding a else block to make NavCalcPreferredRefPos() more explicit.
omar
committed
on 15 Nov 2018
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2018-11-13 |
Viewport: BeginMainMenuBar(): explicitly set viewport to avoid creating new one when ImGuiConfigFlags_ViewportsNoMerge is set + misc shallow changes.
omar
committed
on 13 Nov 2018
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Made IsWindowFocused() work outside of NewFrame()-EndFrame() and added comments about how ImGuiFocusedFlags_AnyWindow should NOT be used in place of io.WantCaptureMouse. (#2185)
omar
committed
on 13 Nov 2018
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2018-11-06 |
Viewport: Fixed SDL+OpenGL2 example to work with multi-viewports. (#2175)
omar
committed
on 6 Nov 2018
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2018-11-05 |
Merge branch 'master' into viewport
omar
committed
on 5 Nov 2018
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Config: Added IMGUI_DISABLE_WIN32_FUNCTIONS to disable linking with _any_ Win32 function, as a general forward compatible measure.
omar
committed
on 5 Nov 2018
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Doc: Fixed comments referring to LoadFromFileTTF() instead of AddFontFromFileTTF() (#2153)
Torkel Bjørnson-Langen
authored
on 5 Nov 2018
omar
committed
on 5 Nov 2018
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2018-10-25 |
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Fixed OpenGL texture loading example in comment + Discourse link to root of discourse
omar
committed
on 25 Oct 2018
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Misc comments improvements
omar
committed
on 25 Oct 2018
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Comments in demo and opengl code + Internals: Added HoveredIdNotActiveTimer tracking hovering time unless the item is active, which is a commonly useful pattern.
omar
committed
on 25 Oct 2018
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2018-10-23 |
Viewport, Docking: Fixed incorrectly setting the ImGuiViewportFlags_NoInputs flag, affecting split docking node. (#2109)
omar
committed
on 23 Oct 2018
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2018-10-18 |
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2018-10-15 |
Added ImGuiWindowFlags_NoMouseInputs which is basically the old ImGuiWindowFlags_NoInputs (essentially we have renamed ImGuiWindowFlags_NoInputs to ImGuiWindowFlags_NoMouseInputs). Made the new ImGuiWindowFlags_NoInputs encompass both NoMouseInputs+NoNav, which is consistent with its description. (#1660, #787)
omar
committed
on 15 Oct 2018
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Window: Added ImGuiWindowFlags_NoBackground flag for consistency and to ease creating new flag combinations. Added ImGuiWindowFlags_NoDecoration helper flag which is essentially NoTitleBar+NoResize+NoScrollbar+NoCollapse. (#1660)
omar
committed
on 15 Oct 2018
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Viewport: Exposed GetOverlayDrawList(ImGuiViewport* viewport) in public API. (#1542, #1660, #1878, etc.)
omar
committed
on 15 Oct 2018
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2018-10-12 |
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Revert using wchar_t functions (9cf94d5 + 2eaf5b0). Big mistake, wchar_t is not guaranteed to be 16-bits.
omar
committed
on 12 Oct 2018
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Tests: Added imgui-test engine hooks (experimental).
omar
committed
on 12 Oct 2018
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RenderText(), InputTextMultiline(): Optimization for large text by using memchr, wmemchr, wcschr when appropriate.
omar
committed
on 12 Oct 2018
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Renamed misc/stl/imgui_stl.h,.cpp to misc/cpp/imgui_stdlib.h in prevision for other files.(#2035, #2096)
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omar
committed
on 12 Oct 2018
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2018-10-11 |
Shutdown: Unlock font atlas before destroying context, so we can destroy a context between NewFrame and EndFrame if we wait (facilitate main loop structures). Internals: GetWindowScrollMaxX(), GetWindowScrollMaxY()
omar
committed
on 11 Oct 2018
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Internal: Moved stored window name update code to the first_begin_of_the_frame block. This will be useful in the Docking branch.
omar
committed
on 11 Oct 2018
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