Viewport: Fix lagging overlay clipping rectangle on viewport owning window (affecting sync of multi-layered docking overlays). This was extremely tricky to find and fix (*). (#1541)
(*) Merely assigning viewport->Pos = pos in UpdateMovingWindow() broke a series of thing because the code that assign viewports and viewport flags relied on moving window leaving its own viewport the first time to set the NoInputs flag.
1 parent c71522a commit 7e6700d261388150f1eaff9dd41f75ba68370b5f
@omar omar authored on 15 Jun 2018
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imgui.cpp