Platform Binding for GLFW updated with the release of GLFW 3.3 (#2547)
* With the release of GLFW 3.3, it is now possible to detect correctly monitors working area (see GLFW_HAS_MONITOR_WORK_AREA). GLFW 3.3 also introduced the window hint GLFW_FOCUS_ON_SHOW. This fixed the case where a new created window (viewport) takes the focus even if not visible. * Disable a GLFW 3.2 windows hack when GLFW 3.3 is detected (related to window focused when shown). |
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examples/imgui_impl_glfw.cpp |
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