//----------------------------------------------------------------------------- // COMPILE-TIME OPTIONS FOR DEAR IMGUI // Most options (memory allocation, clipboard callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO(). //----------------------------------------------------------------------------- // A) You may edit imconfig.h (and not overwrite it when updating imgui, or maintain a patch/branch with your modifications to imconfig.h) // B) or add configuration directives in your own file and compile with #define IMGUI_USER_CONFIG "myfilename.h" // Note that options such as IMGUI_API, IM_VEC2_CLASS_EXTRA or ImDrawIdx needs to be defined consistently everywhere you include imgui.h, not only for the imgui*.cpp compilation units. //----------------------------------------------------------------------------- System.register([], function (exports_1, context_1) { "use strict"; var __moduleName = context_1 && context_1.id; var IMGUI_USE_BGRA_PACKED_COLOR; return { setters: [], execute: function () { // #pragma once //---- Define assertion handler. Defaults to calling assert(). //#define IM_ASSERT(_EXPR) MyAssert(_EXPR) //---- Define attributes of all API symbols declarations, e.g. for DLL under Windows. //#define IMGUI_API __declspec( dllexport ) //#define IMGUI_API __declspec( dllimport ) //---- Don't define obsolete functions names. Consider enabling from time to time or when updating to reduce likelihood of using already obsolete function/names //#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS //---- Don't implement default handlers for Windows (so as not to link with certain functions) //#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // Don't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. //#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // Don't use and link with ImmGetContext/ImmSetCompositionWindow. //---- Don't implement demo windows functionality (ShowDemoWindow()/ShowStyleEditor()/ShowUserGuide() methods will be empty) //---- It is very strongly recommended to NOT disable the demo windows. Please read the comment at the top of imgui_demo.cpp. //#define IMGUI_DISABLE_DEMO_WINDOWS //---- Don't implement ImFormatString(), ImFormatStringV() so you can reimplement them yourself. //#define IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS //---- Include imgui_user.h at the end of imgui.h as a convenience //#define IMGUI_INCLUDE_IMGUI_USER_H //---- Pack colors to BGRA8 instead of RGBA8 (if you needed to convert from one to another anyway) //#define IMGUI_USE_BGRA_PACKED_COLOR exports_1("IMGUI_USE_BGRA_PACKED_COLOR", IMGUI_USE_BGRA_PACKED_COLOR = false); } }; }); //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoiaW1jb25maWcuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyJpbWNvbmZpZy50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiQUFBQSwrRUFBK0U7QUFDL0Usc0NBQXNDO0FBQ3RDLGdJQUFnSTtBQUNoSSwrRUFBK0U7QUFDL0UsMElBQTBJO0FBQzFJLGdIQUFnSDtBQUNoSCx3TEFBd0w7QUFDeEwsK0VBQStFOzs7Ozs7OztZQUUvRSxlQUFlO1lBRWYsOERBQThEO1lBQzlELDJDQUEyQztZQUUzQyxxRkFBcUY7WUFDckYsMkNBQTJDO1lBQzNDLDJDQUEyQztZQUUzQyxnS0FBZ0s7WUFDaEssMENBQTBDO1lBRTFDLDhGQUE4RjtZQUM5Rix5SUFBeUk7WUFDekksNkhBQTZIO1lBRTdILDRIQUE0SDtZQUM1SCw2SEFBNkg7WUFDN0gsb0NBQW9DO1lBRXBDLGdHQUFnRztZQUNoRywrQ0FBK0M7WUFFL0Msa0VBQWtFO1lBQ2xFLG9DQUFvQztZQUVwQyxrR0FBa0c7WUFDbEcscUNBQXFDO1lBQ3JDLHlDQUFhLDJCQUEyQixHQUFZLEtBQUssRUFBQyJ9