History for exporter / flash / blooddy_crypto
2019-04-30
@Mark
Removed all old .as files from the original GraphicExport project, and move everything into a flash/ folder, and then into proper folders inside of that. Also fixed the ./exporter.py script to find the Exporter.exe no matter which folder it's run from, and make sure we include the resource names in both .graphic and .asset styles (and if there's only 1 resource file for an asset, don't append _0000 digits)
Mark committed on 30 Apr 2019