2019-04-30 |
Removed all old .as files from the original GraphicExport project, and move everything into a flash/ folder, and then into proper folders inside of that. Also fixed the ./exporter.py script to find the Exporter.exe no matter which folder it's run from, and make sure we include the resource names in both .graphic and .asset styles (and if there's only 1 resource file for an asset, don't append _0000 digits)
Mark
committed
on 30 Apr 2019
|
---|---|
2019-04-23 |
Exporter now packs all graphics on the same FramePacker, and sends all the pngs back (had to up the string length size to 4 bytes for all the data)
Mark
committed
on 23 Apr 2019
|
Exporter.fla now grabs sprite-style frames and packs them to sheets (no return data yet)
Mark
committed
on 23 Apr 2019
|
|
2019-04-22 |
Debug mode for DebugExporter.fla (run the fla first, then connect to it as many times as you want with exporter.py) and random exporter fixes
Mark
committed
on 22 Apr 2019
|
2019-04-16 |
Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion
Mark
committed
on 16 Apr 2019
|
2019-04-15 |
Work on splitting up the driver into multiple files (we can ignore the .pyc files this produces)
Mark
committed
on 15 Apr 2019
|
2019-04-14 |
Reorg
Mark
committed
on 14 Apr 2019
|