History for exporter / driver.py
2019-04-30
@Mark
Removed all old .as files from the original GraphicExport project, and move everything into a flash/ folder, and then into proper folders inside of that. Also fixed the ./exporter.py script to find the Exporter.exe no matter which folder it's run from, and make sure we include the resource names in both .graphic and .asset styles (and if there's only 1 resource file for an asset, don't append _0000 digits)
Mark committed on 30 Apr 2019
2019-04-23
@Mark
Exporter now packs all graphics on the same FramePacker, and sends all the pngs back (had to up the string length size to 4 bytes for all the data)
Mark committed on 23 Apr 2019
@Mark
Exporter.fla now grabs sprite-style frames and packs them to sheets (no return data yet)
Mark committed on 23 Apr 2019
2019-04-22
@Mark
Debug mode for DebugExporter.fla (run the fla first, then connect to it as many times as you want with exporter.py) and random exporter fixes
Mark committed on 22 Apr 2019
2019-04-16
@Mark
Sending messages properly back and forth using the new driver architecture, and a proper message queue+program completion
Mark committed on 16 Apr 2019
2019-04-15
@Mark
Work on splitting up the driver into multiple files (we can ignore the .pyc files this produces)
Mark committed on 15 Apr 2019
2019-04-14
@Mark
Reorg
Mark committed on 14 Apr 2019