diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim.meta b/Assets/Scenes/Circle.anim.meta new file mode 100644 index 0000000..f682f85 --- /dev/null +++ b/Assets/Scenes/Circle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24bbfee9c3fd57841a747e158d90962a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim.meta b/Assets/Scenes/Circle.anim.meta new file mode 100644 index 0000000..f682f85 --- /dev/null +++ b/Assets/Scenes/Circle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24bbfee9c3fd57841a747e158d90962a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 9bbc1c3..b5868cd 100755 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -20,7 +20,7 @@ m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 @@ -121,6 +121,99 @@ debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &43374507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 43374511} + - component: {fileID: 43374510} + - component: {fileID: 43374509} + - component: {fileID: 43374508} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &43374508 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &43374509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &43374510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &43374511 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 17.920061, y: 1, z: 19.432215} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -173,7 +266,7 @@ near clip plane: 0.3 far clip plane: 1000 field of view: 60 - orthographic: 1 + orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: @@ -197,10 +290,401 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.27, y: 7.12, z: -4.33} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &622030050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622030054} + - component: {fileID: 622030053} + - component: {fileID: 622030052} + - component: {fileID: 622030051} + m_Layer: 0 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &622030051 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &622030052 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &622030053 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &622030054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.07, y: 0.89, z: -1.96} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1045790462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045790464} + - component: {fileID: 1045790463} + - component: {fileID: 1045790465} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1045790463 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 2 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 6.8 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: 3 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1045790464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.16, y: 1.12, z: -4.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1045790465 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7ce23fd0a3391dd4a9e9e82e580501f3, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &1668528467 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1668528471} + - component: {fileID: 1668528470} + - component: {fileID: 1668528469} + - component: {fileID: 1668528468} + m_Layer: 0 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1668528468 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1668528469 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1668528470 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1668528471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.04, y: 0.89, z: -3.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2071196361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2071196365} + - component: {fileID: 2071196364} + - component: {fileID: 2071196363} + - component: {fileID: 2071196362} + m_Layer: 0 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &2071196362 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2071196363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2071196364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2071196365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.69, y: 0.89, z: -6.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim.meta b/Assets/Scenes/Circle.anim.meta new file mode 100644 index 0000000..f682f85 --- /dev/null +++ b/Assets/Scenes/Circle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24bbfee9c3fd57841a747e158d90962a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 9bbc1c3..b5868cd 100755 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -20,7 +20,7 @@ m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 @@ -121,6 +121,99 @@ debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &43374507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 43374511} + - component: {fileID: 43374510} + - component: {fileID: 43374509} + - component: {fileID: 43374508} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &43374508 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &43374509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &43374510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &43374511 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 17.920061, y: 1, z: 19.432215} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -173,7 +266,7 @@ near clip plane: 0.3 far clip plane: 1000 field of view: 60 - orthographic: 1 + orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: @@ -197,10 +290,401 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.27, y: 7.12, z: -4.33} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &622030050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622030054} + - component: {fileID: 622030053} + - component: {fileID: 622030052} + - component: {fileID: 622030051} + m_Layer: 0 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &622030051 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &622030052 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &622030053 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &622030054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.07, y: 0.89, z: -1.96} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1045790462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045790464} + - component: {fileID: 1045790463} + - component: {fileID: 1045790465} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1045790463 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 2 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 6.8 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: 3 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1045790464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.16, y: 1.12, z: -4.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1045790465 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7ce23fd0a3391dd4a9e9e82e580501f3, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &1668528467 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1668528471} + - component: {fileID: 1668528470} + - component: {fileID: 1668528469} + - component: {fileID: 1668528468} + m_Layer: 0 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1668528468 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1668528469 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1668528470 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1668528471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.04, y: 0.89, z: -3.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2071196361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2071196365} + - component: {fileID: 2071196364} + - component: {fileID: 2071196363} + - component: {fileID: 2071196362} + m_Layer: 0 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &2071196362 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2071196363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2071196364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2071196365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.69, y: 0.89, z: -6.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Point Light.controller b/Assets/Scenes/Point Light.controller new file mode 100644 index 0000000..dfc0f4f --- /dev/null +++ b/Assets/Scenes/Point Light.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5506673437501813555 +AnimatorStateMachine: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -3238746165502228193} + m_Position: {x: 200, y: 0, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: -10, y: 40, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -3238746165502228193} +--- !u!1102 &-3238746165502228193 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 24bbfee9c3fd57841a747e158d90962a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Point Light + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5506673437501813555} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim.meta b/Assets/Scenes/Circle.anim.meta new file mode 100644 index 0000000..f682f85 --- /dev/null +++ b/Assets/Scenes/Circle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24bbfee9c3fd57841a747e158d90962a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 9bbc1c3..b5868cd 100755 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -20,7 +20,7 @@ m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 @@ -121,6 +121,99 @@ debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &43374507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 43374511} + - component: {fileID: 43374510} + - component: {fileID: 43374509} + - component: {fileID: 43374508} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &43374508 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &43374509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &43374510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &43374511 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 17.920061, y: 1, z: 19.432215} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -173,7 +266,7 @@ near clip plane: 0.3 far clip plane: 1000 field of view: 60 - orthographic: 1 + orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: @@ -197,10 +290,401 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.27, y: 7.12, z: -4.33} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &622030050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622030054} + - component: {fileID: 622030053} + - component: {fileID: 622030052} + - component: {fileID: 622030051} + m_Layer: 0 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &622030051 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &622030052 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &622030053 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &622030054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.07, y: 0.89, z: -1.96} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1045790462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045790464} + - component: {fileID: 1045790463} + - component: {fileID: 1045790465} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1045790463 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 2 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 6.8 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: 3 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1045790464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.16, y: 1.12, z: -4.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1045790465 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7ce23fd0a3391dd4a9e9e82e580501f3, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &1668528467 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1668528471} + - component: {fileID: 1668528470} + - component: {fileID: 1668528469} + - component: {fileID: 1668528468} + m_Layer: 0 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1668528468 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1668528469 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1668528470 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1668528471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.04, y: 0.89, z: -3.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2071196361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2071196365} + - component: {fileID: 2071196364} + - component: {fileID: 2071196363} + - component: {fileID: 2071196362} + m_Layer: 0 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &2071196362 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2071196363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2071196364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2071196365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.69, y: 0.89, z: -6.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Point Light.controller b/Assets/Scenes/Point Light.controller new file mode 100644 index 0000000..dfc0f4f --- /dev/null +++ b/Assets/Scenes/Point Light.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5506673437501813555 +AnimatorStateMachine: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -3238746165502228193} + m_Position: {x: 200, y: 0, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: -10, y: 40, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -3238746165502228193} +--- !u!1102 &-3238746165502228193 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 24bbfee9c3fd57841a747e158d90962a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Point Light + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5506673437501813555} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/Scenes/Point Light.controller.meta b/Assets/Scenes/Point Light.controller.meta new file mode 100644 index 0000000..f5031aa --- /dev/null +++ b/Assets/Scenes/Point Light.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7ce23fd0a3391dd4a9e9e82e580501f3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim.meta b/Assets/Scenes/Circle.anim.meta new file mode 100644 index 0000000..f682f85 --- /dev/null +++ b/Assets/Scenes/Circle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24bbfee9c3fd57841a747e158d90962a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 9bbc1c3..b5868cd 100755 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -20,7 +20,7 @@ m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 @@ -121,6 +121,99 @@ debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &43374507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 43374511} + - component: {fileID: 43374510} + - component: {fileID: 43374509} + - component: {fileID: 43374508} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &43374508 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &43374509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &43374510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &43374511 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 17.920061, y: 1, z: 19.432215} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -173,7 +266,7 @@ near clip plane: 0.3 far clip plane: 1000 field of view: 60 - orthographic: 1 + orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: @@ -197,10 +290,401 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.27, y: 7.12, z: -4.33} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &622030050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622030054} + - component: {fileID: 622030053} + - component: {fileID: 622030052} + - component: {fileID: 622030051} + m_Layer: 0 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &622030051 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &622030052 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &622030053 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &622030054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.07, y: 0.89, z: -1.96} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1045790462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045790464} + - component: {fileID: 1045790463} + - component: {fileID: 1045790465} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1045790463 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 2 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 6.8 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: 3 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1045790464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.16, y: 1.12, z: -4.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1045790465 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7ce23fd0a3391dd4a9e9e82e580501f3, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &1668528467 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1668528471} + - component: {fileID: 1668528470} + - component: {fileID: 1668528469} + - component: {fileID: 1668528468} + m_Layer: 0 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1668528468 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1668528469 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1668528470 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1668528471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.04, y: 0.89, z: -3.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2071196361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2071196365} + - component: {fileID: 2071196364} + - component: {fileID: 2071196363} + - component: {fileID: 2071196362} + m_Layer: 0 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &2071196362 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2071196363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2071196364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2071196365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.69, y: 0.89, z: -6.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Point Light.controller b/Assets/Scenes/Point Light.controller new file mode 100644 index 0000000..dfc0f4f --- /dev/null +++ b/Assets/Scenes/Point Light.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5506673437501813555 +AnimatorStateMachine: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -3238746165502228193} + m_Position: {x: 200, y: 0, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: -10, y: 40, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -3238746165502228193} +--- !u!1102 &-3238746165502228193 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 24bbfee9c3fd57841a747e158d90962a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Point Light + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5506673437501813555} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/Scenes/Point Light.controller.meta b/Assets/Scenes/Point Light.controller.meta new file mode 100644 index 0000000..f5031aa --- /dev/null +++ b/Assets/Scenes/Point Light.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7ce23fd0a3391dd4a9e9e82e580501f3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index bc7122d..041cd47 100755 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -7,7 +7,7 @@ m_ExternalVersionControlSupport: Visible Meta Files m_SerializationMode: 2 m_LineEndingsForNewScripts: 0 - m_DefaultBehaviorMode: 1 + m_DefaultBehaviorMode: 0 m_PrefabRegularEnvironment: {fileID: 0} m_PrefabUIEnvironment: {fileID: 0} m_SpritePackerMode: 4 diff --git a/Assets/Scenes/Circle.anim b/Assets/Scenes/Circle.anim new file mode 100644 index 0000000..e8613ff --- /dev/null +++ b/Assets/Scenes/Circle.anim @@ -0,0 +1,241 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!74 &7400000 +AnimationClip: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + serializedVersion: 6 + m_Legacy: 0 + m_Compressed: 0 + m_UseHighQualityCurve: 1 + m_RotationCurves: [] + m_CompressedRotationCurves: [] + m_EulerCurves: [] + m_PositionCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.23333333 + value: {x: 1.31, y: 1.12, z: -0.8} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 0.5 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + - serializedVersion: 3 + time: 1 + value: {x: -0.16, y: 1.12, z: -4.58} + inSlope: {x: 0, y: 0, z: 0} + outSlope: {x: 0, y: 0, z: 0} + tangentMode: 0 + weightedMode: 0 + inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334} + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + path: + m_ScaleCurves: [] + m_FloatCurves: [] + m_PPtrCurves: [] + m_SampleRate: 60 + m_WrapMode: 0 + m_Bounds: + m_Center: {x: 0, y: 0, z: 0} + m_Extent: {x: 0, y: 0, z: 0} + m_ClipBindingConstant: + genericBindings: + - serializedVersion: 2 + path: 0 + attribute: 1 + script: {fileID: 0} + typeID: 4 + customType: 0 + isPPtrCurve: 0 + pptrCurveMapping: [] + m_AnimationClipSettings: + serializedVersion: 2 + m_AdditiveReferencePoseClip: {fileID: 0} + m_AdditiveReferencePoseTime: 0 + m_StartTime: 0 + m_StopTime: 1 + m_OrientationOffsetY: 0 + m_Level: 0 + m_CycleOffset: 0 + m_HasAdditiveReferencePose: 0 + m_LoopTime: 1 + m_LoopBlend: 0 + m_LoopBlendOrientation: 0 + m_LoopBlendPositionY: 0 + m_LoopBlendPositionXZ: 0 + m_KeepOriginalOrientation: 0 + m_KeepOriginalPositionY: 1 + m_KeepOriginalPositionXZ: 0 + m_HeightFromFeet: 0 + m_Mirror: 0 + m_EditorCurves: + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.31 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -0.16 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.x + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: 1.12 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.y + path: + classID: 4 + script: {fileID: 0} + - curve: + serializedVersion: 2 + m_Curve: + - serializedVersion: 3 + time: 0 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.23333333 + value: -0.8 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 0.5 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + - serializedVersion: 3 + time: 1 + value: -4.58 + inSlope: 0 + outSlope: 0 + tangentMode: 136 + weightedMode: 0 + inWeight: 0.33333334 + outWeight: 0.33333334 + m_PreInfinity: 2 + m_PostInfinity: 2 + m_RotationOrder: 4 + attribute: m_LocalPosition.z + path: + classID: 4 + script: {fileID: 0} + m_EulerEditorCurves: [] + m_HasGenericRootTransform: 1 + m_HasMotionFloatCurves: 0 + m_Events: [] diff --git a/Assets/Scenes/Circle.anim.meta b/Assets/Scenes/Circle.anim.meta new file mode 100644 index 0000000..f682f85 --- /dev/null +++ b/Assets/Scenes/Circle.anim.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 24bbfee9c3fd57841a747e158d90962a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity index 9bbc1c3..b5868cd 100755 --- a/Assets/Scenes/Main.unity +++ b/Assets/Scenes/Main.unity @@ -20,7 +20,7 @@ m_FogDensity: 0.01 m_LinearFogStart: 0 m_LinearFogEnd: 300 - m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientSkyColor: {r: 0, g: 0, b: 0, a: 1} m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} m_AmbientIntensity: 1 @@ -121,6 +121,99 @@ debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &43374507 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 43374511} + - component: {fileID: 43374510} + - component: {fileID: 43374509} + - component: {fileID: 43374508} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &43374508 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &43374509 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &43374510 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &43374511 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 43374507} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 17.920061, y: 1, z: 19.432215} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &519420028 GameObject: m_ObjectHideFlags: 0 @@ -173,7 +266,7 @@ near clip plane: 0.3 far clip plane: 1000 field of view: 60 - orthographic: 1 + orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: @@ -197,10 +290,401 @@ m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 519420028} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} + m_LocalPosition: {x: -0.27, y: 7.12, z: -4.33} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0} +--- !u!1 &622030050 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 622030054} + - component: {fileID: 622030053} + - component: {fileID: 622030052} + - component: {fileID: 622030051} + m_Layer: 0 + m_Name: Cube (3) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &622030051 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &622030052 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &622030053 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &622030054 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 622030050} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.07, y: 0.89, z: -1.96} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &1045790462 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1045790464} + - component: {fileID: 1045790463} + - component: {fileID: 1045790465} + m_Layer: 0 + m_Name: Point Light + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!108 &1045790463 +Light: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + serializedVersion: 10 + m_Type: 2 + m_Shape: 0 + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_Intensity: 1 + m_Range: 6.8 + m_SpotAngle: 30 + m_InnerSpotAngle: 21.80208 + m_CookieSize: 10 + m_Shadows: + m_Type: 1 + m_Resolution: 3 + m_CustomResolution: -1 + m_Strength: 1 + m_Bias: 0.05 + m_NormalBias: 0.4 + m_NearPlane: 0.2 + m_CullingMatrixOverride: + e00: 1 + e01: 0 + e02: 0 + e03: 0 + e10: 0 + e11: 1 + e12: 0 + e13: 0 + e20: 0 + e21: 0 + e22: 1 + e23: 0 + e30: 0 + e31: 0 + e32: 0 + e33: 1 + m_UseCullingMatrixOverride: 0 + m_Cookie: {fileID: 0} + m_DrawHalo: 0 + m_Flare: {fileID: 0} + m_RenderMode: 1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingLayerMask: 1 + m_Lightmapping: 4 + m_LightShadowCasterMode: 0 + m_AreaSize: {x: 1, y: 1} + m_BounceIntensity: 1 + m_ColorTemperature: 6570 + m_UseColorTemperature: 0 + m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} + m_UseBoundingSphereOverride: 0 + m_ShadowRadius: 0 + m_ShadowAngle: 0 +--- !u!4 &1045790464 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.16, y: 1.12, z: -4.58} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!95 &1045790465 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1045790462} + m_Enabled: 1 + m_Avatar: {fileID: 0} + m_Controller: {fileID: 9100000, guid: 7ce23fd0a3391dd4a9e9e82e580501f3, type: 2} + m_CullingMode: 0 + m_UpdateMode: 0 + m_ApplyRootMotion: 0 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 + m_KeepAnimatorControllerStateOnDisable: 0 +--- !u!1 &1668528467 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 1668528471} + - component: {fileID: 1668528470} + - component: {fileID: 1668528469} + - component: {fileID: 1668528468} + m_Layer: 0 + m_Name: Cube (2) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &1668528468 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &1668528469 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &1668528470 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1668528471 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1668528467} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 1.04, y: 0.89, z: -3.62} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &2071196361 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2071196365} + - component: {fileID: 2071196364} + - component: {fileID: 2071196363} + - component: {fileID: 2071196362} + m_Layer: 0 + m_Name: Cube (1) + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!65 &2071196362 +BoxCollider: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!23 &2071196363 +MeshRenderer: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_DynamicOccludee: 1 + m_MotionVectors: 1 + m_LightProbeUsage: 1 + m_ReflectionProbeUsage: 1 + m_RayTracingMode: 2 + m_RenderingLayerMask: 1 + m_RendererPriority: 0 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_StaticBatchInfo: + firstSubMesh: 0 + subMeshCount: 0 + m_StaticBatchRoot: {fileID: 0} + m_ProbeAnchor: {fileID: 0} + m_LightProbeVolumeOverride: {fileID: 0} + m_ScaleInLightmap: 1 + m_ReceiveGI: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_StitchLightmapSeams: 1 + m_SelectedEditorRenderState: 3 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingLayer: 0 + m_SortingOrder: 0 +--- !u!33 &2071196364 +MeshFilter: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &2071196365 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2071196361} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.69, y: 0.89, z: -6.12} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} diff --git a/Assets/Scenes/Point Light.controller b/Assets/Scenes/Point Light.controller new file mode 100644 index 0000000..dfc0f4f --- /dev/null +++ b/Assets/Scenes/Point Light.controller @@ -0,0 +1,72 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1107 &-5506673437501813555 +AnimatorStateMachine: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Base Layer + m_ChildStates: + - serializedVersion: 1 + m_State: {fileID: -3238746165502228193} + m_Position: {x: 200, y: 0, z: 0} + m_ChildStateMachines: [] + m_AnyStateTransitions: [] + m_EntryTransitions: [] + m_StateMachineTransitions: {} + m_StateMachineBehaviours: [] + m_AnyStatePosition: {x: -10, y: 40, z: 0} + m_EntryPosition: {x: 50, y: 120, z: 0} + m_ExitPosition: {x: 800, y: 120, z: 0} + m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} + m_DefaultState: {fileID: -3238746165502228193} +--- !u!1102 &-3238746165502228193 +AnimatorState: + serializedVersion: 5 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Circle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: [] + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 24bbfee9c3fd57841a747e158d90962a, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: +--- !u!91 &9100000 +AnimatorController: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: Point Light + serializedVersion: 5 + m_AnimatorParameters: [] + m_AnimatorLayers: + - serializedVersion: 5 + m_Name: Base Layer + m_StateMachine: {fileID: -5506673437501813555} + m_Mask: {fileID: 0} + m_Motions: [] + m_Behaviours: [] + m_BlendingMode: 0 + m_SyncedLayerIndex: -1 + m_DefaultWeight: 0 + m_IKPass: 0 + m_SyncedLayerAffectsTiming: 0 + m_Controller: {fileID: 9100000} diff --git a/Assets/Scenes/Point Light.controller.meta b/Assets/Scenes/Point Light.controller.meta new file mode 100644 index 0000000..f5031aa --- /dev/null +++ b/Assets/Scenes/Point Light.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7ce23fd0a3391dd4a9e9e82e580501f3 +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 0 + userData: + assetBundleName: + assetBundleVariant: diff --git a/ProjectSettings/EditorSettings.asset b/ProjectSettings/EditorSettings.asset index bc7122d..041cd47 100755 --- a/ProjectSettings/EditorSettings.asset +++ b/ProjectSettings/EditorSettings.asset @@ -7,7 +7,7 @@ m_ExternalVersionControlSupport: Visible Meta Files m_SerializationMode: 2 m_LineEndingsForNewScripts: 0 - m_DefaultBehaviorMode: 1 + m_DefaultBehaviorMode: 0 m_PrefabRegularEnvironment: {fileID: 0} m_PrefabUIEnvironment: {fileID: 0} m_SpritePackerMode: 4 diff --git a/ProjectSettings/QualitySettings.asset b/ProjectSettings/QualitySettings.asset index 84c1610..a3fe9c1 100755 --- a/ProjectSettings/QualitySettings.asset +++ b/ProjectSettings/QualitySettings.asset @@ -18,7 +18,7 @@ shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 1 + skinWeights: 1 textureQuality: 1 anisotropicTextures: 0 antiAliasing: 0 @@ -29,10 +29,18 @@ vSyncCount: 0 lodBias: 0.3 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Low @@ -46,7 +54,7 @@ shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 anisotropicTextures: 0 antiAliasing: 0 @@ -57,15 +65,23 @@ vSyncCount: 0 lodBias: 0.4 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 16 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Medium pixelLightCount: 1 - shadows: 0 + shadows: 1 shadowResolution: 0 shadowProjection: 1 shadowCascades: 1 @@ -74,9 +90,9 @@ shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 0 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 - anisotropicTextures: 0 + anisotropicTextures: 1 antiAliasing: 0 softParticles: 0 softVegetation: 0 @@ -85,15 +101,23 @@ vSyncCount: 1 lodBias: 0.7 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 64 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: High pixelLightCount: 2 - shadows: 0 + shadows: 2 shadowResolution: 1 shadowProjection: 1 shadowCascades: 2 @@ -102,26 +126,34 @@ shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 2 + skinWeights: 2 textureQuality: 0 - anisotropicTextures: 0 + anisotropicTextures: 1 antiAliasing: 0 softParticles: 0 softVegetation: 1 - realtimeReflectionProbes: 0 - billboardsFaceCameraPosition: 0 + realtimeReflectionProbes: 1 + billboardsFaceCameraPosition: 1 vSyncCount: 1 lodBias: 1 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 256 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Very High pixelLightCount: 3 - shadows: 0 + shadows: 2 shadowResolution: 2 shadowProjection: 1 shadowCascades: 2 @@ -130,27 +162,35 @@ shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 4 textureQuality: 0 - anisotropicTextures: 0 - antiAliasing: 0 - softParticles: 0 + anisotropicTextures: 2 + antiAliasing: 2 + softParticles: 1 softVegetation: 1 - realtimeReflectionProbes: 0 - billboardsFaceCameraPosition: 0 + realtimeReflectionProbes: 1 + billboardsFaceCameraPosition: 1 vSyncCount: 1 lodBias: 1.5 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 1024 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] - serializedVersion: 2 name: Ultra pixelLightCount: 4 - shadows: 0 - shadowResolution: 0 + shadows: 2 + shadowResolution: 2 shadowProjection: 1 shadowCascades: 4 shadowDistance: 150 @@ -158,34 +198,38 @@ shadowCascade2Split: 0.33333334 shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667} shadowmaskMode: 1 - blendWeights: 4 + skinWeights: 255 textureQuality: 0 - anisotropicTextures: 0 - antiAliasing: 0 - softParticles: 0 + anisotropicTextures: 2 + antiAliasing: 2 + softParticles: 1 softVegetation: 1 - realtimeReflectionProbes: 0 - billboardsFaceCameraPosition: 0 + realtimeReflectionProbes: 1 + billboardsFaceCameraPosition: 1 vSyncCount: 1 lodBias: 2 maximumLODLevel: 0 + streamingMipmapsActive: 0 + streamingMipmapsAddAllCameras: 1 + streamingMipmapsMemoryBudget: 512 + streamingMipmapsRenderersPerFrame: 512 + streamingMipmapsMaxLevelReduction: 2 + streamingMipmapsMaxFileIORequests: 1024 particleRaycastBudget: 4096 asyncUploadTimeSlice: 2 asyncUploadBufferSize: 16 + asyncUploadPersistentBuffer: 1 resolutionScalingFixedDPIFactor: 1 + customRenderPipeline: {fileID: 0} excludedTargetPlatforms: [] m_PerPlatformDefaultQuality: Android: 2 - Nintendo 3DS: 5 + Lumin: 5 Nintendo Switch: 5 PS4: 5 - PSM: 5 - PSP2: 2 Stadia: 5 Standalone: 5 - Tizen: 2 WebGL: 3 - WiiU: 5 Windows Store Apps: 5 XboxOne: 5 iPhone: 2