using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class UIHookup : MonoBehaviour
{
    public RectTransform MoveTouch;
    public RectTransform AttackTouch;
    public Canvas MainCanvas;
    public RectTransform Health;
    public RectTransform AttackCooldown;

    public float HealthWidth { get; set; }

    // Start is called before the first frame update
    void Start()
    {
        HealthWidth = Health.rect.width;
    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
