#if !BESTHTTP_DISABLE_SOCKETIO

using System;
using System.Collections.Generic;

namespace BestHTTP.SocketIO.JsonEncoders
{
    /*using Newtonsoft.Json;

    /// <summary>
    /// This class uses Newtonsoft's Json encoder (JSON .NET For Unity - http://u3d.as/5q2).
    /// </summary>
    public sealed class JsonDotNetEncoder : IJsonEncoder
    {
        public List<object> Decode(string json)
        {
            return JsonConvert.DeserializeObject<List<object>>(json);
        }

        public string Encode(List<object> obj)
        {
            return JsonConvert.SerializeObject(obj);
        }
    }*/
}

#endif